Stand Your Ground!

Previews and comments on future maps.
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Faker
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Stand Your Ground!

Post by Faker » Tue Jan 23, 2018 5:57 am

This is my current project.
Very generic so far. Looking to shrink it down a bit, and have a few more twists.
But here is a start.

License: Creative Commons Attribution-Share Alike 3.0
Attachments
CTF - Stand your ground.bzw
(6.15 KiB) Downloaded 31 times
Success is not final, failure is not fatal: it is the courage to continue that counts.

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JeffM
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Re: Stand Your Ground!

Post by JeffM » Wed Jan 24, 2018 12:17 am

Previews man... always show the previews! :D

Image

Animated Preview Image

Faker
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Re: Stand Your Ground!

Post by Faker » Wed Jan 24, 2018 12:28 am

And how do I do such a thing? Haha
Success is not final, failure is not fatal: it is the courage to continue that counts.

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Zehra
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Re: Stand Your Ground!

Post by Zehra » Wed Jan 24, 2018 6:46 pm

Rengar wrote:
Wed Jan 24, 2018 12:28 am
And how do I do such a thing? Haha
This is a preview from a map making tool known as UnityBZWTools.

Originally written by TeamVSS as Unity3D Box Export To Bzflag Map Format.
This was later updated by JeffM and improved on the original work and made it support other objects.(Original only supported boxes it seems.)
This became known/released as UnityBZWTools on the forum thread UnityBZWTools (WIP).

The source code of the project can be viewed at github.com/JeffM2501/UnityBZWTools.

Note: I believe you will need to install 'Unity' for the map editor to work.

-Zehra
There's this game I love and it's called Ducati. ~Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
There's always something to remember and it's been a game I love. ~Zehra
The time spent is a time which can never be regained, so it's a time to enjoy. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
The details and the skill of knowing and applying them is what excellence is made of. ~Zehra
The best player is the one who knows what to do and when and applies it successfully. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
My blog is available at zehrahblog.wordpress.com.
See when I've last been active at Strayers.

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JeffM
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Re: Stand Your Ground!

Post by JeffM » Thu Jan 25, 2018 1:59 am

Zehra, please do not speak about things you don't know anything about. You make your self look like a fool.

My code is in NO WAY based on the work of "TeamVSS", it is a completely unique codebase.
It is based on a project to turn all components of BZFlag into reusable C# libraries.BZWTools uses the world and bzw.io portions of that project.
https://github.com/JeffM2501/LibBZFlag

And yes, you need unity to load/edit the map, and imagemagick to build the animated gifs.

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Zehra
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Re: Stand Your Ground!

Post by Zehra » Thu Jan 25, 2018 11:05 pm

My bad, was incorrect on this.
@JeffM, thanks for correcting this and for the advice.

-Zehra
There's this game I love and it's called Ducati. ~Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
There's always something to remember and it's been a game I love. ~Zehra
The time spent is a time which can never be regained, so it's a time to enjoy. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
The details and the skill of knowing and applying them is what excellence is made of. ~Zehra
The best player is the one who knows what to do and when and applies it successfully. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
My blog is available at zehrahblog.wordpress.com.
See when I've last been active at Strayers.

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