Rabbit Hunt Map

Previews and comments on future maps.
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Zehra
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Rabbit Hunt Map

Post by Zehra » Fri Jun 01, 2018 1:51 am

Some screenshots of an upcoming map.
demo 1.png
Screenshot one
(30.79 KiB) Not downloaded yet
demo 2.png
Screenshot two
(32.77 KiB) Not downloaded yet
demo 3.png
Screenshot three
(27.97 KiB) Not downloaded yet
This map is inspired by Pac-Man, and will contain a few features which are not normally available in BZFlag.

-Point awards (Kill the rabbit to gain a point award.)
-Per-Team Flags (Flags can only be grabbed by certain teams.)
-TeamLimits (BZFS can't support exactly what I'm hoping for, so it is done via the API.)
-RabbitLimits (Rabbit is not deadly always.)

There is a few more concepts and ideas I have, but they might not be implemented.

-Zehra

p.s. Collaborator 2018 is still active.
There's this game I love and it's called Ducati. ~Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
There's always something to remember and it's been a game I love. ~Zehra
The time spent is a time which can never be regained, so it's a time to enjoy. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
The details and the skill of knowing and applying them is what excellence is made of. ~Zehra
The best player is the one who knows what to do and when and applies it successfully. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
My blog is available at zehrahblog.wordpress.com.
See when I've last been active at Strayers.

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