Bridges

Previews and comments on future maps.
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ducktape
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Post by ducktape » Sun Feb 25, 2007 8:45 pm

A Heart Attack wrote:Oh, for some reason i thought it was. I personaly think this map would be cool without radar.
I agree. its perfect for Hid-n-seek
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meeba
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Post by meeba » Sun Feb 25, 2007 9:09 pm

Well, if no radar is what you want, no radar is what I will do. :)

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Triumph of the Soul
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Post by Triumph of the Soul » Sun Feb 25, 2007 10:25 pm

They don't know what they want. ;) Keep the radar. Are the walls high enough so you can't see tanks over them? If you do get rid of radar, you could make the flags tall so you can only see flags over the walls. And to extend this, you could put a lot of flags in the map just to confuse people.
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tw1sted
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Post by tw1sted » Mon Feb 26, 2007 12:13 am

I like the idea distraction! It sounds cool. But, then it would turn out to be just another maze map.

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ducktape
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Post by ducktape » Mon Feb 26, 2007 1:18 am

A Heart Attack wrote:I like the idea distraction! It sounds cool. But, then it would turn out to be just another maze map.
Indeed I think you should just keep it the way it is and have No Radar!.....
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Post by meeba » Mon Feb 26, 2007 9:10 pm

A Distraction wrote:They don't know what they want. ;) Keep the radar. Are the walls high enough so you can't see tanks over them? If you do get rid of radar, you could make the flags tall so you can only see flags over the walls. And to extend this, you could put a lot of flags in the map just to confuse people.
Yeah, the walls definitely are not high enough for that. I still want people to be able to shoot over them. So I think we'll go with either limited radar or no radar. I like limited better for this map, but I'll see how it goes.

In other news, I updated the map again. Now all the lights are alternating, and there are lights on the outside of the bases (on the pyramids).

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