Grace's incomplete FFA

Previews and comments on future maps.
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Grace F
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Grace's incomplete FFA

Post by Grace F »

Hey Ya'll

I've been making a server (obviously), i've tried hard to get it to run on BZFlag so i can test it but i cant seem to get it to work so im just going to post it here. It is incomplete.

Im open for suggestions and comments. Any suggestions are welcome about flags, platforms, levels etc. It was originally going to be a CTF no flag server. I discovered that making it the way i was, that CTF was not going to be easy. So i took the bases away.

Oh and for the Teleport in mid air, i put it there on purpose, you have to fly off the edge and into it, but as i have not tested it i dont know if its going to work :P

As i said im open to any suggestion, comment you may have :)
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ducktape
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Post by ducktape »

Lookin really good. nice work.
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Grace F
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Post by Grace F »

Cheers :)
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Red Cobra
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Post by Red Cobra »

Please post screenshots! :D
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Grace F
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Post by Grace F »

Ok :P i will soon enough, i need to use my other comp because this comp doesnt show BZEdits textures, so everythings black.
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Post by blast »

Can't you run the map in bzfs and take a screenshot with BZFlag?
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

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Post by Grace F »

I cant so I've given up :P Im just going to make maps and maybe post them here if anyone wants them.
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Post by Albino Blacksheep »

Ive changed it alittle, like i did with ducktapes...
first, i canged the # of tanks per team. I also added in some more pyramids and a box. Its just a suggestion, so you don't need to use it, but...
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Grace F
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Post by Grace F »

Albino Blacksheep wrote:i canged the # of tanks per team.

Did you make it more per team? I purposely made it small since i myself wasnt planning on making it public, i only wanted it to be private, well, only so my friends here in Aussie can play with me.
Albino Blacksheep wrote:I also added in some more pyramids and a box.


I cant see where your box is since the BZEdit on the comp im on atmo doesnt show textures, but i didnt see the pyramids, did you mean to rotate them to all face the middle? coz their all facing Y+, Y-. Kinda seems outa place. Anywho, as soon as i get on the other comp i'll take a look at where you put this box. Thanks for your suggestion :D
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Post by Grace F »

Here are the screenies I was meant to show ya'll.
I will only send 1, as my other 1 is too big :P


EDIT: Hang on it aint working :?
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Post by Grace F »

Maybe this time...i saved the screenie in paint, if you guys have any issues with that tell me.
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Post by Red Cobra »

Thanks for the screenies. Now thought I might comment on your map. Ok. From your screen on your computer showing Bzedit thsi map look cool. But, in a map this map is not going to be fun at all. This is because you have to be using bzedit for a long time in order to get a feel for scale. Thos boxes a waaaaayyyy to big. Now you might have wanted them that big, but it isn't going to be that playable. You've got a box up high in the center of the map that is covering about 70% of the map. That's huge. Plus theres nothing on it except for a tele and a pyramid. (Unless you wanted it like that that might get alittle boring) Ok. You probably think i'm butchering your map. Sry. But, I'm just rying to give you good suggestions so maybe later on in life you can get as good a louman. :D Overall I think you should scale everything down and add some more stuff to fill the spaces where the ojects were before the scale down. The ground looks awsome if it were smaller. But, great map.Good luck!
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Post by Grace F »

Thx RB :)

Yea i have no idea on scale since i've never tested my map :?

I'll try and work things out on my next map if i decide to create 1.
Cheers :)

Loumans a Genius :P
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