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Coming Soon (Hopefully) - Home Sweet Home
Posted: Tue Apr 10, 2007 2:56 am
The attached screenshots show a few previews of the new map I've started, called "Home Sweet Home". It is a giant version of a roughly approximated house (my own). The map is about 75% complete and will have about 50+ textures associated with it. So far, the textures total around 2 MB. There are about 8k polygons as it stands right now and I have been getting very decent fps from it at this point. I haven't decided on game mode yet, but I'm leaning towards a 2 team 'Keep Away" style with predictable zone flags in every room.
Posted: Tue Apr 10, 2007 3:02 am
LouMan, you have done it again.
It's looking excellent so far.
Can I ask roughly what scale the tanks will be, say, compared to the kitchen cupboards?
Posted: Tue Apr 10, 2007 3:06 am
Unless I decide otherwise, it will take a normal tank jump to reach the surface of the kitchen table and another jump (less high) to reach the countertops. The countertops (as it stands right now) cannot be reached by a single jump. The countertops are about 20 units (meters) up from the floor.
Posted: Tue Apr 10, 2007 3:21 am
Amazing! ! ! !
Posted: Tue Apr 10, 2007 3:34 am
Quite a piece of art! Nice work. I wonder what playability will be like.
Posted: Tue Apr 10, 2007 3:52 am
Posted: Tue Apr 10, 2007 4:02 am
Wow. Just... wow.
That's gotta be the best modeling I've seen for BZFlag since I joined here.
Posted: Tue Apr 10, 2007 4:05 am
I really like the octagonal deck.
Posted: Tue Apr 10, 2007 11:06 am
Visually not one of your best, but still ammazing (as always).
Nice to see a new map too - it's been a while.
Posted: Tue Apr 10, 2007 12:48 pm
also visually one of the best! keep away would be great to play there (not sure about predicatble flag zones though), as well as ffa. can't wait!
Posted: Tue Apr 10, 2007 2:02 pm
You should put a model of yourself, either on the deck, the computer, or sofa
Posted: Tue Apr 10, 2007 3:37 pm
This looks great! Would you be able to swim in the mini-pool out the back?
Posted: Tue Apr 10, 2007 3:39 pm
And write your name on a piece of paper. And have a picture frame with you in it. And..
Sounds like the size factors will be most interesting. As Spazzy Mcgee said, not your visually best, though it is still very good. This one seems to be more of an exploration than eye candy or super playability, though. Which is fine, really, because whenever my sisters get on they just explore big maps and avoid fights. Lots of peeps like that.
Keep up the good work.
Posted: Tue Apr 10, 2007 4:26 pm
Posted: Wed Apr 11, 2007 1:33 am
Well, I think you just dazed everyone with that map of yours, including me.
Amazing, and it does look just like a house, with a few minor exceptions. The most "texturized" and detailed map I've ever seen. Great job.
Posted: Wed Apr 11, 2007 1:42 am
We finally get to see the secret lair where the genius works.
Is there going to be a room that looks like a smaller size of your other map "loumans desktop"?
Posted: Wed Apr 11, 2007 3:38 am
Actually, the 'secret lair' is in the basement which is included in the map. My computer desk, PC, etc. is not included due to constraints I'm running into with polygon counts. Most other major furniture is included (approximated in most case). Also, the Monet and Van Gogh paintings that will be on the walls are not actually in my house
I've added a few more features today (moldings, shutters, paintings, etc.) and I cleaned up a few modeling errors. The polygon count is approaching 10k so I'm not going to add any more significant items to it. I should be starting the map debug within a few days.
btw - the Desktop map was purely fictional; this is closer to what my house really looks like.
As always, thanks for the encouraging words
Posted: Wed Apr 11, 2007 11:38 pm
incredible! it looks like somthing out of the sims. can't wait!
Posted: Wed Apr 11, 2007 11:54 pm
WarPig wrote:incredible! it looks like somthing out of the sims. can't wait!
That's almost an insult...