Rat's Nest

Previews and comments on future maps.
User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Rat's Nest

Post by Winny »

Coming in early 2008...

Here's a quick preview of what's to come.

Image
silver surfer
Private First Class
Private First Class
Posts: 168
Joined: Sat Jun 23, 2007 12:20 am

Post by silver surfer »

And exactly what is it?... it looks like really textured stones....
no offense
User avatar
Joe-Schmoe
Private First Class
Private First Class
Posts: 192
Joined: Mon Jul 24, 2006 1:10 am
Location: This field unintentionally left blank.

Post by Joe-Schmoe »

It looks really cool, can you jump onto the ledges?
Join MI6!
User avatar
A Meteorite
Private First Class
Private First Class
Posts: 1786
Joined: Thu Apr 28, 2005 12:56 am
Location: California, U.S.
Contact:

Post by A Meteorite »

silver surfer wrote:And exactly what is it?... it looks like really textured stones....
no offense
No offense, but do you think you can model and texture like that?

OK. Didn't think so.
Image
Owner @ BZFX
Core Admin @ CAN

Email me: bzmet…@gmail.com
User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny »

More objects (this is *not* the final placement.).

http://bzfusion.net/winny/maps/ThePit/S ... fi1031.png
http://bzfusion.net/winny/maps/ThePit/S ... fi1034.png

And here's the real version of the screenshot posted above.
http://bzfusion.net/winny/maps/ThePit/S ... fi1036.png
User avatar
ducktape
Private First Class
Private First Class
Posts: 1206
Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!

Post by ducktape »

Wow I'm really excited! Looks Good Winny keep it up.
Image
silver surfer
Private First Class
Private First Class
Posts: 168
Joined: Sat Jun 23, 2007 12:20 am

Post by silver surfer »

A Meteorite...

duh... ofcourse I can't make them I just wanted to know what the objective of them were... is it going too be parts of a map he's making or are they just things that he made for other people to use on their map...( i would't mind using them on my own map :wink:)


I like the new objects they awsome :D
User avatar
A Meteorite
Private First Class
Private First Class
Posts: 1786
Joined: Thu Apr 28, 2005 12:56 am
Location: California, U.S.
Contact:

Post by A Meteorite »

silver surfer wrote:A Meteorite...

duh... ofcourse I can't make them I just wanted to know what the objective of them were... is it going too be parts of a map he's making or are they just things that he made for other people to use on their map...( i would't mind using them on my own map :wink:)


I like the new objects they awsome :D
Well, I dunno, you tell me? "Rat's Nest" seems more like a name for a map instead of a bunch of objects.

By the way, this is projected to be hosted by BZFX. I guarantee it's awesomeness. This also guarantees the objects won't be available for mass consumption. That is all.

By the way, your English and grammar is really horrid...
Image
Owner @ BZFX
Core Admin @ CAN

Email me: bzmet…@gmail.com
User avatar
SirIchBeenCool
Private First Class
Private First Class
Posts: 86
Joined: Mon Apr 16, 2007 6:01 pm
Location: Out on the lacrosse field, taking names and getting phone numbers...
Contact:

Post by SirIchBeenCool »

Awesome, Proves the BZFX "awesomeness" (like that word..)
Like the texturing and "shinyness" (cant spell, sry)
Dont really see how this would be a map but I know it is in the "works in progress" so more will be on the way!
Winny, I have an idea! You probally thought of this but, you should go with a kinda "Pack Rat" theme to the Rat's Nest.... random objects and a mousetrap and cat that kills you would be cool. Well anyways good luck and happy coding!

p.s. I am sorry but I (like most bzflaggers) CANNOT SPELL! Sorry for my dumbness (thats cool too)

-Merry Christmas-
~SirIchBeenCool~
"Your happiness is not my happiness it is my misery"
~Feuer Frei~--Rammstein--
Girls are like phones. They love to be held, talked too but if you press the wrong button you'll be disconnected! -- LtKirby2007
Check out PWN@G3 plus! http://my.bzflag.org/league/index.php?l ... fo&id=1131&
User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny »

SirIchBeenCool wrote:Dont really see how this would be a map
Uh, how is it not "a map"?

I stated earlier this was not the final placement of the objects, it is merely a preview of them.
User avatar
eagle
Private First Class
Private First Class
Posts: 510
Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA

Post by eagle »

Pretty nice lookin'! I can't wat to see the rest!
Too bad I can't model like that, I can never find/make textures. :|
Last edited by eagle on Fri Dec 05, 2008 12:07 pm, edited 1 time in total.
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
dexter
Private First Class
Private First Class
Posts: 212
Joined: Sun Apr 30, 2006 7:36 am
Location: Germany :o)

Post by dexter »

Well, brilliant texturing Winny.
Should be quite interesting to see how it all comes together.
Simba
Private First Class
Private First Class
Posts: 95
Joined: Sun Sep 03, 2006 1:26 pm

Post by Simba »

Once again.. GJ Winny! :)

I am very excited to play another one of your maps.
I hope to see more from you in the future. ;)
Superb objects and textures.

[Rating : Four and and 1/2 stars]


-Zaa
User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny »

Alright, I've spent the last day working on the walls, ceiling, and refining the texturing on the current objects. Hopefully tomorrow I'll be able to add a few new objects, and maybe complete the base structures by the end of the weekend.

http://bzfusion.net/winny/maps/ThePit/S ... fi1044.png
http://bzfusion.net/winny/maps/ThePit/S ... fi1045.png
User avatar
ahs3
Private First Class
Private First Class
Posts: 315
Joined: Sun Mar 04, 2007 8:33 pm
Location: Press '/' to search
Contact:

Post by ahs3 »

Looks Great, Winny!

Where did you get the idea? its great


--ahs3
User avatar
SirIchBeenCool
Private First Class
Private First Class
Posts: 86
Joined: Mon Apr 16, 2007 6:01 pm
Location: Out on the lacrosse field, taking names and getting phone numbers...
Contact:

Post by SirIchBeenCool »

Ok now tat i see it come together i totally get rid of my other post and i now see how this would be a cool map (did before too).

Looks awesome Winny and i hope you finish it soon!
-Good Luck With It!-
~SirIchBeenCool~
"Your happiness is not my happiness it is my misery"
~Feuer Frei~--Rammstein--
Girls are like phones. They love to be held, talked too but if you press the wrong button you'll be disconnected! -- LtKirby2007
Check out PWN@G3 plus! http://my.bzflag.org/league/index.php?l ... fo&id=1131&
User avatar
Joe-Schmoe
Private First Class
Private First Class
Posts: 192
Joined: Mon Jul 24, 2006 1:10 am
Location: This field unintentionally left blank.

Post by Joe-Schmoe »

I have to agree with most others who have posted here (and myself I guess) and say that that looks BRILLIANT!

The only this I would suggest would be changing the floor material to a similar texture, to match the surroundings a bit.

May I inquire as to why it is named "Rat's Nest"?
Join MI6!
User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny »

Joe-Schmoe wrote:I have to agree with most others who have posted here (and myself I guess) and say that that looks BRILLIANT!

The only this I would suggest would be changing the floor material to a similar texture, to match the surroundings a bit.

May I inquire as to why it is named "Rat's Nest"?
Yeah, a new floor texture is coming tomorrow I hope.

I named it Rat's nest partly after the Halo 3 map I styled it after... Although it looks more like a cross between "The Pit" and "Rat's Nest" more then just Rat's Nest.

http://halowiki.net/p/Rat%27s_Nest
http://halowiki.net/p/The_Pit
Enigma
Private First Class
Private First Class
Posts: 211
Joined: Sat Apr 23, 2005 3:13 am

Post by Enigma »

A Meteorite wrote: By the way, your English and grammar is really horrid...
If you are going to insult someone's grammar, you should probably use good grammar when doing so. Your sentence should read, "By the way, your English and grammar are really horrid."
A Meteorite wrote: By the way, this is projected to be hosted by BZFX. I guarantee it's awesomeness. This also guarantees the objects won't be available for mass consumption. That is all.
To be honest, it's disappointing to see people release non-free maps for a game that is free software.
Last edited by Enigma on Sat Dec 22, 2007 2:03 pm, edited 1 time in total.
dexter
Private First Class
Private First Class
Posts: 212
Joined: Sun Apr 30, 2006 7:36 am
Location: Germany :o)

Post by dexter »

To be honest, it's somewhat disappointing to see people release non-free maps for a game that is free software.
Many mappers release their maps under special licenses to stop other people from hosting the map. It's a little disappointing as you said but it's gotten to be a frequent problem.

As for A Meteorite, I don't quite know why you are telling people if they are allowed to use the map and not Winny, who is after all the map author.
User avatar
Joe-Schmoe
Private First Class
Private First Class
Posts: 192
Joined: Mon Jul 24, 2006 1:10 am
Location: This field unintentionally left blank.

Post by Joe-Schmoe »

Ah, I may have to be burned at the stake for not playing Halo...

...makes sense now ;)
Join MI6!
User avatar
Spazzy McGee
Sergeant Major
Sergeant Major
Posts: 1403
Joined: Mon Mar 21, 2005 4:59 pm
Location: Planet MoFo, Sheffield Division; United Kingdom

Post by Spazzy McGee »

If Winny has the skills to model his map AND common sense think through the design, there isn't really an issue.

This looks to be an epic map, Winny, keep up the good work - It's neck-a-neck with my new map!
"Life is what happens to you while you're busy making other plans." - John Lennon
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5195
Joined: Fri Dec 13, 2002 4:11 am
Location: https://github.com/OmniTanks
Contact:

Post by JeffM »

Keep it civil and constructive people, Everyone is allowed there own opinions, and they are situational.
ImageJeffM
F687/s
Private First Class
Private First Class
Posts: 369
Joined: Sun Dec 31, 2006 8:30 pm

Post by F687/s »

As much as I like "shiny" maps...

From what I can see right now, the map looks like it could have pretty good gameplay. As it improves I should be able to comment more on it.
User avatar
A Meteorite
Private First Class
Private First Class
Posts: 1786
Joined: Thu Apr 28, 2005 12:56 am
Location: California, U.S.
Contact:

Post by A Meteorite »

whodaman? wrote:As for A Meteorite, I don't quite know why you are telling people if they are allowed to use the map and not Winny, who is after all the map author.
Because Winny and I have already discussed this.

We have been eye-to-eye on this map for months.
Enigma wrote:To be honest, it's disappointing to see people release non-free maps for a game that is free software.
Well, if that's how you feel. Put it this way: there are open-source IDEs that people use to make commercial projects.

Maps are an art form, there is no reason someone should have to release their hard work into the world for people to (ab)use.

As for the map itself, I'm proud of Winny. I think he's made terrific progress and it will be a great work. The modeling and texturing is just superb and topnotch.
Last edited by A Meteorite on Sat Dec 22, 2007 10:48 pm, edited 1 time in total.
Image
Owner @ BZFX
Core Admin @ CAN

Email me: bzmet…@gmail.com
Post Reply