Page 1 of 1

Underwater Assault in Venice

Posted: Wed Aug 13, 2008 1:02 pm
by mdskpr
Im making a new map its gonna be under water with canals everywhere...any tips?? ill post screenshots later on in the development however does anybody think i should have no radar ? and does anybody think i should have 1 fast shot cuz i think it should be like a sniping server ; )

Posted: Wed Aug 13, 2008 2:59 pm
by spitfiire
mabey add some submarines and if you can fish. also try and make a GM world wepond come out of the torpedo holes

And dont make it 1 fast shot make it 3-5 regular shots and yes add a radar.

Posted: Wed Aug 13, 2008 3:17 pm
by mdskpr
spitfiire wrote:mabey add some submarines and if you can fish. also try and make a GM world wepond come out of the torpedo holes

And dont make it 1 fast shot make it 3-5 regular shots and yes add a radar.
okay thnx 4 the input umm do u have any idea where to find fish meshs? and im not sure if im going to do the sub thing but i really like the fish idea

Posted: Wed Aug 13, 2008 6:14 pm
by Marines
u should make underwater mines :D

Posted: Wed Aug 13, 2008 10:21 pm
by mdskpr
MARINES wrote:u should make underwater mines :D
yes i like that idea do u know how to make mines though? should i add the useless flag plugin?

Posted: Thu Aug 14, 2008 12:52 am
by spitfiire
try wiki to find fish mesh and the mines use the useless flag plugin

Posted: Thu Aug 14, 2008 12:23 pm
by mdskpr
almost half-way done : ) also i was thinking instead of having useless mines i could have box with a height of 0 very very small that whenever touched the tank would explode is that a good idea ?

Posted: Thu Aug 14, 2008 3:33 pm
by spitfiire
yea that good just make sure that they can see it a little or it will be unfair/impossible

also Private Message me whenever its done so i can play on it.