Daft CTF

Previews and comments on future maps.
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ahs3
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Daft CTF

Post by ahs3 » Sun May 31, 2009 5:13 am

This is a map, where there are 2 "fake" bases which simply hold the team flags, you must get the opposing team flag and cap it at a location where both bases are located. It seems to be a fast paced gameplay. Give it a try.

bzbattleground.com:5899 for testing only.

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Let me know what you think.

--ahs3
Last edited by ahs3 on Sun May 31, 2009 6:47 pm, edited 1 time in total.

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Bambino
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Re: No name yet...

Post by Bambino » Sun May 31, 2009 8:28 am

Love it. It has amazing playablity, great ricochets, and is amazing. Only thing I can say is, needs to have a 4-5 player per team limit.

And I suck at naming maps.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
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lep
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Re: Daft CTF

Post by lep » Tue Jun 02, 2009 3:04 am

I find this one interesting. Love the gameplay idea of how the bases are together...Great job!

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ahs3
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Re: Daft CTF

Post by ahs3 » Tue Jun 02, 2009 3:27 am

Thanks for the great comments :)

I made some changes to the map, it is now at ground level, to keep radar true, and there is some pyrmidish structure behind the bases for advanced rico, without interrupting the base area.

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die muszx double
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Re: Daft CTF

Post by die muszx double » Fri Jun 05, 2009 5:10 pm

I like this map too, but it would be nice if there were some (more) flags
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