It won't be released until 3.0 comes, anyway, because those circular bases require 3.0, among other things. The bases rotate, as do the floating platforms.
Needs a name too....
hehe, I'll have you know, it's made of a super-strong carbon-oxyetharibogenicresin...ol.Jefenry wrote:Very nice! It reminds me a bit of Life on Mars. I hope the vacuum of space doesn't rip your space station apart.
Yes. And thanksTanx wrote:Will there be flags?
x20mrapplecomputer1 wrote:x10Bambino wrote:Speechless...
It's done with objects available in 2.0.x - although it does use some 3.0-specific dynamic colors. But these could be ported back to 2.0.x if needed. That said, I don't think I will. This map won't be ready for ages.Heya wrote:Like the plazma balls when you touch it and all the strings move towards where your hand is? If so, very, very cool work.
Is it possible to make that with 2.0.X bzw objects? or something new in 3.0.0?
I use passable drawinfo to make things look as if they are spinning, and then Physics Drivers on invisible solid objects to make people feel as if they are spinning with the object.Crallion wrote:Very, very, awesomely, cool. I like the plasma ball, its a cool concept. You said something about spinning... are there spinning, non drive-through DI objects in 3.0? That would be nice.
Very good map, hope you are able to complete sooner than anticipated.
If there were he would have used them. DrawInfo has never been solid and still won't be in 3.0 .Crallion wrote:Thats a good idea... me likes it. But there are no solid DI in 3.0?