I have had this idea for a while, finally got around to making it. The reason for the wait, I'm not sure if its playable enough.
Basically its the bases close to mid, with a wall to force tanks around it. keeps tanks dodging in the open area, while climbing and close combat needed to get team flags.
So give it a try and let me know what you think.
Its up at bzbattleground.com:5555
For testing.
So Close CTF
- ahs3
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So Close CTF
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Re: So Close CTF
Play-ability is bad when less then 3-5 per team.
Because it takes so long to get up to the base to get the opposite teams flag.
So when you die the opposite team has your flag, and you kill them, your flag is now in the middle off the field so you cant get the opposite teams flag cause they will easily get yours and cap it.
So you just need enough players.
But anyway,nicely made map.
I like that it is hollowish.
Give some good cover.
Because it takes so long to get up to the base to get the opposite teams flag.
So when you die the opposite team has your flag, and you kill them, your flag is now in the middle off the field so you cant get the opposite teams flag cause they will easily get yours and cap it.
So you just need enough players.
But anyway,nicely made map.
I like that it is hollowish.
Give some good cover.
Lag makes me miss all of the good stuff.
And random bans..........
And random bans..........
Re: So Close CTF
uhh if there was a way to quickly flag pass your flag to the top of the base, that would be great. Such as layers of platforms (or a box) right beneath the base, so that if you dropped your team flag under it, it would fly up to the top.
Darkid--Not a happy camper.