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Nürburgring Grand-Prix Stecke

Posted: Sat Dec 18, 2010 6:08 am
by yarro
Hi, I've made a model of the Nürburgring Grand-Prix Stecke racetrack. I'll upload it to play with pretty soon. Mr. Apple is the race track master so maybe he can use it. I think I might make a tutorial on how to make roadways soon and I'll throw up a link, burp.
Here is a screenshot.
Nürburgring Grand-Prix Stecke.jpg
(72.05 KiB) Not downloaded yet

Re: Nürburgring Grand-Prix Stecke

Posted: Sat Dec 18, 2010 8:37 am
by zaphod
love the idea (and racing)!!!

Re: Nürburgring Grand-Prix Stecke

Posted: Sun Dec 19, 2010 1:01 am
by mrapple
Yes, hopefully this can be made into a map too!

Re: Nürburgring Grand-Prix Stecke

Posted: Sun Dec 19, 2010 4:17 am
by yarro
I just need to convert into a bzfworld or wings format. To get it working I don't have a good environment as I can't run BZ test launcher on Windows 7. So I'll just post as an object and not a map as soon as I can, in the next couple of days or so.

Anyone interested can play with scale. If you size 1 to 1 and then 1600 to one in a large world it should be OK as long as the object is centered oriented right axis.

So I can't test and I'll release on some copy left or open source liscence when I get back home to my PC.

Re: Nürburgring Grand-Prix Stecke

Posted: Mon Dec 20, 2010 3:28 am
by yarro
Hi again, I'm releasing the track as a BZW map object
Nürburgring Grand-Prix Stecke by http://my.bzflag.org/bb/viewtopic.php?f=66&t=16840 is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
There is a neat licence generator at http://creativecommons.org/choose
You will have to tweak it as I'm not sure how it is showing up in the world and couldn't double check it.
BZ_Nurburgring_Grand-Prix_Stecke.bzw
(218.14 KiB) Downloaded 113 times
Nurburgring_Grand-Prix_Stecke.wings
(114.16 KiB) Downloaded 108 times

Re: Nürburgring Grand-Prix Stecke

Posted: Thu Dec 23, 2010 5:59 am
by yarro
If you want to make the model usable in a bzw check out this post
http://stats.bzflag.org/bb/viewtopic.php?f=65&t=15338
I will try to fix the orientation issues and put the file here but since I cannot test on win 7 with the bztestlauncher then you still may need to do some scaling, rotation, etc.
If I cam figure out how to sets without testlauncher I may have more luck.
Another problem is that there seems to be grouping going as that is the error I get in test launcher but the object is not grouped in the editor so I'm not sure what is happening.

Re: Nürburgring Grand-Prix Stecke

Posted: Sun Jan 02, 2011 10:12 am
by Agent West
wings (or the conversion) divided the surface into billions of tiny triangles. any way you can reduse them back to just one surface?

Re: Nürburgring Grand-Prix Stecke

Posted: Sun Jan 02, 2011 4:00 pm
by yarro
I would save your model to a mesh .obj file and then convert it to a .bzw, the forum did not allow an upload of the .obj file format. Also try smoothing normals as that may help get rid of angular road edges. Another thought is your world might need to be 2000 square units or even much larger to say 5000 to show model at a more correct scale.

Re: Nürburgring Grand-Prix Stecke

Posted: Sun Jan 02, 2011 5:49 pm
by Cobra_Fast
Just for the record, it's called "Strecke" or more properly "Rennstrecke", but not "Stecke" which doesn't even exist as a noun in german language.

Re: Nürburgring Grand-Prix Stecke

Posted: Sun Jan 02, 2011 6:04 pm
by yarro
Thanks, I'll update the world name when I release it. I just cut and pasted from a site on grand prix race tracks that showed outlays. I'm sure your correct though.

Re: Nürburgring Grand-Prix Stecke

Posted: Sun Jan 02, 2011 7:22 pm
by blast
.obj files are allowed, though limited to 1MB in size.

Here is the final result (so far)

Posted: Mon Jan 24, 2011 4:50 am
by yarro
Nurburgring Grand Prix Rennstrecke.zip
(94.96 KiB) Downloaded 90 times
bzfi0010.png
(93.13 KiB) Not downloaded yet
3.png
(87.64 KiB) Not downloaded yet
1.png
(105.71 KiB) Not downloaded yet
I finally had time to get a working racetrack mesh object in a BZWorld file. Just a track and no world furniture as yet. Think I will put it in a game in a bit. Here it is if you want to try it out or include it in yours. :mrgreen:

I'll add screen shots when I have a moment, anyone know the best way to get a shot or movie capture?


Nurburgring Grand Prix Rennstrecke by yarro is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.