Aztec Pyramid

Previews and comments on future maps.
User avatar
mahem1
Private First Class
Private First Class
Posts: 91
Joined: Thu Jan 14, 2010 2:18 am
Location: Antarctica

Re: Aztec Pyramid

Post by mahem1 »

Just by looking at your map and past experience, it seems like the boxes are too skinny which cause a weird bug that prevents you from moving without being 'sealed'. You should try making that blocks thicker in the z direction.
Does anyone want to explain why this happens to skinny boxes?
And please bullet try to observer rule #10, we already know it is annoying.
Lag makes me miss all of the good stuff.
And random bans..........
Image
User avatar
Sniper752
Private First Class
Private First Class
Posts: 192
Joined: Tue Dec 15, 2009 8:43 pm
Location: TRAVL Headquarters, Orbiting Mars in the year 2236

Re: Aztec Pyramid

Post by Sniper752 »

blast wrote:What kind of object are they? A mesh?
no, just a box
I'll try that mayhem, It definitely makes sense!
[center]::|:|::|Sniper752|::|:|::
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
User avatar
Sniper752
Private First Class
Private First Class
Posts: 192
Joined: Tue Dec 15, 2009 8:43 pm
Location: TRAVL Headquarters, Orbiting Mars in the year 2236

Re: Aztec Pyramid

Post by Sniper752 »

Fixed! Mahem hit it on the nose ;) just need to make those platforms thicker!
[center]::|:|::|Sniper752|::|:|::
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
Post Reply