Coming down the pipe

Previews and comments on future maps.
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JeffM
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Coming down the pipe

Post by JeffM »

Just a shot of a new map creation option I'm working on.

kuddos to who can first post what this is.

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BIYA
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Post by BIYA »

You can slide down things?
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JeffM
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Post by JeffM »

ummm no

it's a map creation option. AKA a difrent way to make maps.

I meant it as it is coming down the development pipeline to you!
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Post by Toastline »

As in, a different mapmaking style?
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Post by JeffM »

as in using a tool that you could not use before.
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LouMan
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Post by LouMan »

Hmmm - I have played something similar to that... Thinking....

Those are jump pads, correct? You bounce off of them to the different levels. Perhaps your new map making option is some sort of 'bounce' option?
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Post by Guest »

Aren't those platforms that move?
You can see one is attached to another out of shot... :lol-old:
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Post by dartman »

...Brownies...? :lol-old:
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Post by ^nightmare^ »

CannonBallGuy wrote:Aren't those platforms that move?
You can see one is attached to another out of shot... :lol-old:
he said new way of creating maps, not sure if its a new feature.
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Post by BIYA »

I get what cannon ball is saying. Those black cone things give me a hint of that they float and move.
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Post by A Meteorite »

BIYA wrote:I get what cannon ball is saying. Those black cone things give me a hint of that they float and move.
If so that means a whole new meaning in the making and designing of maps!

/me drules at the idea :)
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Post by JeffM »

LouMan
those are jump pads indeed. No they don't bounce. But they are directly from what you are thinking you played them in. And I mean DIRECTLY ;)
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Post by ^nightmare^ »

/me is very confused. PLZ JUST TELL US! :D
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Post by JeffM »

^nightmare^
for somone with your line of avatars, I'd think you'd know what game a jump pad was from.
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Post by L4m3r »

Some sort of map import utility...?
Optimism is just a milder alternative to denial.
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LouMan
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Post by LouMan »

I believe that it was either Quake Arena (1st choice) or Unreal that had this map? In any case, direct import of another game's map? SWEET. Can't wait to play with it! :) Now if we can just find maps that have no inclined playing surfaces in them :wink:
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Post by Toastline »

*spazzez out* Using maps from other games!? Is that what it is? That'd be awesome!
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Post by BIYA »

IDiedOnce and me had an idea to import San Andreas maps into the game unfortunitly they didnt have the right exporter :(...

But ya this sounds pretty cool Good luck finding the flat surfaces.
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Post by ^nightmare^ »

that would be awsome, i have some real awsome map editors, Warcraft, doom bulider,etc :)
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Post by JeffM »

LouMan for the win.

yes it's a quake3 bsp map, direclty out of model tool
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Post by ^nightmare^ »

are the only files modeltool can convert to bzw a .obj file?
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Post by JeffM »

not anymore, model tool will now convert a quake3 bsp map ( to some extent, it still needs a litte work, but it will do the basic geometry ).
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Post by AlliedArmour »

Sounds good. Any other map styles?
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Post by BIYA »

So what your saying is that we can convert a whole level?

/me goes to find old quake ps1 game!
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Post by trepan »

For any interested in using quake maps, but not
using Quake world editors, here's a tool that will
convert from q3bsp to VRML:

http://home.snafu.de/hg/vrml/q3bsp/q3bsp.html

Various modellers may also support direct importing
of Quake maps (Maya has a number of such importers).
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