Wings Forest Map Project

Previews and comments on future maps.
User avatar
BIYA
Corporal
Corporal
Posts: 891
Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:

Wings Forest Map Project

Post by BIYA » Thu Oct 27, 2005 2:31 am

A dreamed inspired map...

Might soon have Trees, bushes, 2 temples for bases, flowers maybe, and I guess we are gonna have nests? Im not sure exactly :)

I need a list of people that are willing and capable to contribute some time and effort into this map. Don't be like "The faster the better" try and make some nice models and thoughts... Take your time...

I have the Temples made already... Trying to go with the Rain Forest theme... ;)

Inferno
Private First Class
Private First Class
Posts: 91
Joined: Sat Jan 22, 2005 6:52 pm
Contact:

Post by Inferno » Thu Oct 27, 2005 3:24 am

As I said before, I'm in. Give me something to do BIYA.

User avatar
Spazzy McGee
Sergeant Major
Sergeant Major
Posts: 1403
Joined: Mon Mar 21, 2005 4:59 pm
Location: Planet MoFo, Sheffield Division; United Kingdom
Contact:

Post by Spazzy McGee » Thu Oct 27, 2005 11:55 am

i'll see what i can do, though i'm not that experienced with wings, i'll give it a shot. It will give me time to learn :)

I found some trees - http://elite.tybox.net/includes/landscape.inc they look like they are louman's ones, so better ask him.
"Life is what happens to you while you're busy making other plans." - John Lennon

User avatar
eagle
Private First Class
Private First Class
Posts: 510
Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA

Post by eagle » Thu Oct 27, 2005 12:44 pm

im here, tell me what and i will try to figure it out, time to learn to make maps 8)
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.

capt_crunch
Private First Class
Private First Class
Posts: 28
Joined: Fri May 20, 2005 3:51 am

LouMan says OK on using his trees

Post by capt_crunch » Thu Oct 27, 2005 3:33 pm

I can't thank everyone enough for taking interest in this idea.

I posted to the original thread saying that LouMan doesn't have time to personally help, but we can use his tree objects. Apparently they're easy to extract for someone who has experience with bzflag mapping.

BIYA, those ideas sound great. I was originally thinking nests to follow the birds analogy, but the Amazon rainforest idea with templese is extremely cool. Nests wouldn't look as cool on a temple as in a tree, of course. :)

User avatar
BIYA
Corporal
Corporal
Posts: 891
Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:

Post by BIYA » Thu Oct 27, 2005 5:38 pm

Inferno, try to find out a way to make a bush... Take your time no rush as I said.

Spazzy, you said you had a program that had a tree thingy. I would much rather use a different tree then louman's. Not saying that they are not good enough, im saying is that I think it would have alittle more Eye-Candy if we had more detail trees... Unless ya'll really want to use his :). If you find the program... then try and make like 5 different sized trees, size as in Height, Width, and more of less branches ;)

Eagle, can you try and make the ground level for the map if you know what I mean. Just some flat ground and have a really nice, large, and deep revine. Like a trench but huge and has water at the bottom.

If the ground is made I can start to set up where everything is going to be. I'm planning on having bridges crossing the Trench to get to the other side. Drivethrough bushes, and trees will be added once everything is finshed.

User avatar
eagle
Private First Class
Private First Class
Posts: 510
Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA

Post by eagle » Thu Oct 27, 2005 8:05 pm

ty, i will try my best.

some ideas:

1. it would be cool it there were path going through the trees maybe
2. when you fall in water you die of course
3. trees with alot of detail. the trees would have to have alot of detail if they are going to be big, are you wanting big trees or normal loumans size ones?
4. if they are pretty big trees it would be cool it they had drive through leaves and branches to land on.
again i will try to make the ground :)
- 8)
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.

User avatar
eagle
Private First Class
Private First Class
Posts: 510
Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA

Post by eagle » Thu Oct 27, 2005 10:32 pm

hey BIYa, can i switch jobs with inferno. well do you want big bushes and alot or a little?
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.

User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Hey BIYA

Post by Red Cobra » Thu Oct 27, 2005 11:14 pm

Count me in. BIYA what do you want me to do? Anything is good for me.
I ahve some experience in map making. Actually i have been studying map making.
Cop@R3lax
Trusted@Viper

User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny » Thu Oct 27, 2005 11:28 pm

biya I will make you some moving bushes if I can and at least I will make some bushes and trees

or anything else just give the word

User avatar
BIYA
Corporal
Corporal
Posts: 891
Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:

Post by BIYA » Thu Oct 27, 2005 11:29 pm

If it's okay with Inferno eagle :)... I can do it if you want... Also yall can work together perhaps? Cause I know bushes are alittle tricky to make.

Red, you can set up the bzedit map? with the randomly placed boxes and such ;)... Unless im missing somthing.

User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny » Fri Oct 28, 2005 12:09 am

k well here is a kinda bush it does suck tho
Attachments
bushjpg.jpg
(165.92 KiB) Downloaded 216 times

User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Hey Win XP

Post by Red Cobra » Fri Oct 28, 2005 12:29 am

Try not to make the top round and like make branches.I would try making it in wings3D. I like the program for making those kind of stuff. Also making trees in it would be great to. Just move the vertices around a lot to make branches and you have a bush or tree.
Cop@R3lax
Trusted@Viper

User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny » Fri Oct 28, 2005 12:31 am

well I did handcode that in note pad (my first handcode)

I will do one in wings3d tommorow
(on second thought I may stick with my handcode)

User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Hey Win XP

Post by Red Cobra » Fri Oct 28, 2005 12:37 am

Try not to make the top round and like make branches.I would try making it in wings3D. I like the program for making those kind of stuff. Also making trees in it would be great to. Just move the vertices around a lot to make branches and you have a bush or tree.
Cop@R3lax
Trusted@Viper

User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

I would go with wings

Post by Red Cobra » Fri Oct 28, 2005 12:47 am

I would go with wings. First of all its easier, second, it has more detail, third it just better. I dont want to tell you what to do I am just giving you suggestions.
Cop@R3lax
Trusted@Viper

User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny » Fri Oct 28, 2005 12:52 am

K. I just can't use wings that well thats all. I will learn tho

User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Post by Red Cobra » Fri Oct 28, 2005 1:06 am

Download the user manual. It has everything you need to know about wings.



http://prdownloads.sourceforge.net/wing ... f?download
Cop@R3lax
Trusted@Viper

Inferno
Private First Class
Private First Class
Posts: 91
Joined: Sat Jan 22, 2005 6:52 pm
Contact:

Post by Inferno » Fri Oct 28, 2005 2:19 am

bushes, I'll make small bushes, detailed and cool. Ya all can maybe make big bushes or eagle, do what BIYA originaly told ya. I also have ALOT of wings3D experience, like my gallardo for example, so yeah.

User avatar
BIYA
Corporal
Corporal
Posts: 891
Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:

Post by BIYA » Fri Oct 28, 2005 2:36 am

Heh, I kinda already did his work for him unfortunetly.....

Eagle think you can make a cooler looking temple?
Attachments
Revine3.jpg
(23.07 KiB) Downloaded 183 times
Revine2.jpg
(20.62 KiB) Downloaded 185 times
Temple2.jpg
(35.45 KiB) Downloaded 196 times
Temple.jpg
(29.24 KiB) Downloaded 184 times

User avatar
BIYA
Corporal
Corporal
Posts: 891
Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:

Post by BIYA » Fri Oct 28, 2005 2:41 am

Could'nt fit all the attachments...
Attachments
Revine.jpg
(22.47 KiB) Downloaded 178 times

User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Post by Red Cobra » Fri Oct 28, 2005 2:43 am

Did you make that in wings? Thats awsome
Cop@R3lax
Trusted@Viper

User avatar
BIYA
Corporal
Corporal
Posts: 891
Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:

Post by BIYA » Fri Oct 28, 2005 2:45 am

Yes, I just have problems with foliage :) (foliage as in plants)

User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Post by Red Cobra » Fri Oct 28, 2005 2:48 am

So now you want me to make the boxes (that are trees) and the bushes (that are pyramids in bzedit drawn so the boxes are on each side f the reveen right?
Cop@R3lax
Trusted@Viper

User avatar
BIYA
Corporal
Corporal
Posts: 891
Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:

Post by BIYA » Fri Oct 28, 2005 2:52 am

yes... just split the map in half... and if any of them are in the revine.. ill fix it for you :)

Post Reply