^nightmare^ wrote:Ice Wewe wrote:TD-Linux wrote:I suppose you could make everything one big group and raise it with shift.
This map would be great! You should dramatically lower traction...

Yea, ok, it's gonna get worked on real soon. With Winter-nee-mas right around the corner, I've got to work quickly! The only problem is, I've got a huge science project, and an English summative due next week, so expect it during Christmas Vacation, maybe I'll give it to you as a christmas present... here, I've got enough time to take a snap shot, sorry, no cropping.
http://img403.imageshack.us/img403/2765/bzfi00007mu.png
BTW, that
is a
burning plane in the right background of the shot.
Ok, you get lucky, you get a frozen lake, with authentic lake shore, I hope. It's getting late, and my eyes are hurting, so that's it for tonight. I haven't decided wether the lake will be deadly yet... perhaps, perhaps not. See you all when Winter-nee-mas starts!
http://ctrlaltdel-online.com/index.php
You should make the water under the frozen lake deadly, and maybe a hole in the lake.
Ok, here's the deal. I'm going to release the map with the lake in it, which BTW is
unfinished because I've deviated from it. It slowed down my FPS to much to be fun to play for me. So here, I'm giving you the one with the lake. The other one, which I will include a screen shot of, is sorta the same thing, except better. So, the lake map
will not be supported by me. There will be
no further changes submitted by me. I'm not even going to take the time to fix the jump pads, that's how little I care about this. Downloader beware, you choose the bare.
Oh right, the preview of Winter-nee-mas... right. Here it is,
