4th map

Previews and comments on future maps.
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dartman
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4th map

Post by dartman » Wed Dec 14, 2005 11:20 pm

Okay, I'm beginning work on a fourth map.

This one I thought up in school while I was bored. It basically says "Hi!" or "HI!" in a whole buncha weird ngles and stuff.

Why the heck am I doing this, you ask? Well, have you noticed that you can flip an H or an I and they'd look like the other letter? Imagine it on a BZ map. Think of all the cover you can use inbetween what would be the walls.

Have you also noticed how flipping an exclmation point upside-down makes it look like a a lowercase i? I'm going to be using them as both exclamations and i's to help make it a little crazier. The dots will be one of those small yet spiky pyamids.

I'm also thinking of adding invisible teles to the map that will be in the spaces of the I's and H's.

The map may sound like crap right now, but you'll have to see it because I think I know what you're thinking. It won't be a smattering of the word "Hi!" all over and spaced out so it all looks so clear. it'll be scrunched in, and I'll use letters from another word to make another one, and even "mutate" some of them to accomadate another. It'll be more like a maze than a smattering of letters.

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Post by jaxad0127 » Thu Dec 15, 2005 4:51 am

Interesting. Can't wait to see it.

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Post by ducatiwannabe » Thu Dec 15, 2005 1:56 pm

Indeed. I wonder, can you post screenies later on? :) Or will I be able to open it in BZEdit?

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Re: 4th map

Post by The Knights Who Say Ni » Thu Dec 15, 2005 5:41 pm

dartman wrote:...I'm also thinking of adding invisible teles to the map...
how do you do that?
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Re: 4th map

Post by A Meteorite » Thu Dec 15, 2005 6:54 pm

The Knights Who Say Ni wrote:
dartman wrote:...I'm also thinking of adding invisible teles to the map...
how do you do that?
Ummm... you can't - not that I know of.
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Post by eagle » Thu Dec 15, 2005 8:38 pm

this will be very interesting. :)
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Re: 4th map

Post by dartman » Thu Dec 15, 2005 9:47 pm

A Meteorite wrote:
The Knights Who Say Ni wrote:
dartman wrote:...I'm also thinking of adding invisible teles to the map...
how do you do that?
Ummm... you can't - not that I know of.
I'm thinking of maybe setting the width depth, and that little yellow thingy that goes around them to 0.

And DW, I don't know how to make screenies. I've actually barely started work on it.

Oh, and this is being made in bzworld. I would make it in iBZEdit, but I don't quite understand that app yet.

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Post by ducatiwannabe » Thu Dec 15, 2005 10:29 pm

Oh, one quick thing to point out, some of my maps used to have 0 0 0 teleporters on the size. It doesn't work anymore. You can't enter a 0 0 0 teleport and unfortunately for some reason I'll have to change some of my maps because the links don't work coming out of a 0 0 0 so you drive through a teleporter and don't go anywhere.

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Post by Ice Wewe » Fri Dec 16, 2005 1:29 am

ducatiwannabe wrote:Oh, one quick thing to point out, some of my maps used to have 0 0 0 teleporters on the size. It doesn't work anymore. You can't enter a 0 0 0 teleport and unfortunately for some reason I'll have to change some of my maps because the links don't work coming out of a 0 0 0 so you drive through a teleporter and don't go anywhere.

Yea, I've had that problem. I wish we could have horizontal teleporters, that way if you fell somewhere, you'd get teleported, but it's probably against the code, or something like that. :wink: Invisible teleporters? Can't say I've heard that one before. Perhaps you could give a public a screenie? Like I did with Winter-nee-mas, which BTW, is going to be VERY different from the original screenie. I dumped the snowman, he isn't worth the 350KB he took up.

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Post by dartman » Fri Dec 16, 2005 4:29 am

Ice Wewe wrote:
ducatiwannabe wrote:Oh, one quick thing to point out, some of my maps used to have 0 0 0 teleporters on the size. It doesn't work anymore. You can't enter a 0 0 0 teleport and unfortunately for some reason I'll have to change some of my maps because the links don't work coming out of a 0 0 0 so you drive through a teleporter and don't go anywhere.

Yea, I've had that problem. I wish we could have horizontal teleporters, that way if you fell somewhere, you'd get teleported, but it's probably against the code, or something like that. :wink: Invisible teleporters? Can't say I've heard that one before. Perhaps you could give a public a screenie? Like I did with Winter-nee-mas, which BTW, is going to be VERY different from the original screenie. I dumped the snowman, he isn't worth the 350KB he took up.
Don't have a screenie. It was in my mind.

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Post by dartman » Sat Dec 17, 2005 8:29 pm

Expect a preview of the map to be posted here. Just remember that is just a beginning, and the map wil probably be filled up when it's completely finished.

Also, you'll probably see some piles of stuff in the corners and sides. Those are not going to be a part of the map; they're just stockpiles of materials I made so I don't have to constantly make a new box or building when I want to continue construction. Makes it a lot easier.

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Post by dartman » Sat Dec 17, 2005 8:56 pm

Here's the preview!
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Hi!.bzw
Preview of my 4th map. Stuff in the corners and sides are not going to be pat of the map when it's completed because they are simply stockpiles I made for construction convience. The map will, when finished, fill up the whole space.
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Post by The Knights Who Say Ni » Sat Dec 17, 2005 9:03 pm

looks good heres a screenie...
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Post by dartman » Sat Dec 17, 2005 10:15 pm

Okay, the preview is being hosted at ibzedit.servegame.com:5154

At least for today. Be sure to stop by and check it out. It's in the public server list, too.

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Post by ducatiwannabe » Sun Dec 18, 2005 2:02 am

cool, good job. Whatcha gonna call it?

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Post by dartman » Sun Dec 18, 2005 3:42 am

I don't know for sure, as I'm really not far into it, but I'm thinking of the obvious: "Hi!"

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Post by Ice Wewe » Sun Dec 18, 2005 3:22 pm

dartman wrote:I don't know for sure, as I'm really not far into it, but I'm thinking of the obvious: "Hi!"

:lol: Could you have more Hi's? Looks good, but if I were you, I'd add more ground cover, that stuff is seriously exposed.

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Post by dartman » Sun Dec 18, 2005 9:10 pm

Ice Wewe wrote:
dartman wrote:I don't know for sure, as I'm really not far into it, but I'm thinking of the obvious: "Hi!"

:lol: Could you have more Hi's? Looks good, but if I were you, I'd add more ground cover, that stuff is seriously exposed.
Well, like I said, it was just a preview of something Very early in development. And if you read my post, you would've found that the "Hi!"s will cover the entire playfield when it's finished.

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