Ship

Premade map objects and sections that can be used in user maps.
Post Reply
User avatar
jftsang
Private First Class
Private First Class
Posts: 64
Joined: Sat Mar 03, 2007 11:32 am
Location: United Kingdom
Contact:

Ship

Post by jftsang » Mon Jul 09, 2007 7:22 pm

This can be used as a ship on a server. It was designed by Enterprise, so don't blame me if it sucks.

To go from the lower deck to the upper deck you will need a teleporter. You will have to work that out yourself.

The cannons may be used as world weapons, but may also be used otherwise.

This was originally used for a CTF map, simply remove the base to use it in an FFA map.

This was created in BZEdit.
Last edited by jftsang on Sun Jul 15, 2007 8:14 pm, edited 1 time in total.

User avatar
Grace F
Sergeant
Sergeant
Posts: 978
Joined: Sun Oct 01, 2006 12:29 pm
Location: Adelaide, AUSTRALIA

Post by Grace F » Mon Jul 09, 2007 10:45 pm

If Enterprise made it how come your posting it? :?

And don't put down the code, look how long it is. Just add the file. :)
Image
Image

User avatar
ducktape
Private First Class
Private First Class
Posts: 1206
Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!
Contact:

Post by ducktape » Tue Jul 10, 2007 5:22 am

here is a file..next time plz post the file not code.
Attachments
ship.txt
(3.38 KiB) Downloaded 313 times
Image

User avatar
the_j0k3r
Private First Class
Private First Class
Posts: 91
Joined: Fri Aug 18, 2006 9:56 am
Location: australia

Post by the_j0k3r » Wed Jul 11, 2007 11:28 am

Screenies:
Attachments
bzfi0434.png
Outside view of ship
(626.36 KiB) Downloaded 245 times
bzfi0435.png
Inside the ship
(439.73 KiB) Downloaded 249 times
Image

User avatar
jftsang
Private First Class
Private First Class
Posts: 64
Joined: Sat Mar 03, 2007 11:32 am
Location: United Kingdom
Contact:

Post by jftsang » Fri Jul 13, 2007 7:56 pm

I'm sorry about posting the code.

The reason: Enterprise would probably say "not now" or "no" or the like.

User avatar
blast
General
General
Posts: 4742
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Post by blast » Fri Jul 13, 2007 11:21 pm

Grace F wrote:If Enterprise made it how come your posting it? :?
jftsang wrote:The reason: Enterprise would probably say "not now" or "no" or the like.
So I guess I'm unclear. Is it his map object? And if so, did he give you permission to post it?
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image

User avatar
jftsang
Private First Class
Private First Class
Posts: 64
Joined: Sat Mar 03, 2007 11:32 am
Location: United Kingdom
Contact:

Post by jftsang » Sat Jul 14, 2007 9:33 am

Actually, he made none of it. I was the one who made it all.

He designed a rough and very unclear sketch of a ship for me to base it on :)

User avatar
Enterprise
Private First Class
Private First Class
Posts: 6
Joined: Fri Mar 23, 2007 7:28 pm
Location: Boldly going where no man has gone before

Post by Enterprise » Sat Jul 14, 2007 2:58 pm

Basically I had the idea of the map and talked about design, and what should be there, jftsang is a friend of mine and since I lack the knowledge to make a server like Calypso's Wrath I asked him if he would do the coding. I did the designs of stuff in the server.

User avatar
jftsang
Private First Class
Private First Class
Posts: 64
Joined: Sat Mar 03, 2007 11:32 am
Location: United Kingdom
Contact:

Post by jftsang » Sat Jul 14, 2007 6:02 pm

A new version will be uploaded in a moment, once I test it and send to Tedius.

User avatar
Enterprise
Private First Class
Private First Class
Posts: 6
Joined: Fri Mar 23, 2007 7:28 pm
Location: Boldly going where no man has gone before

Post by Enterprise » Sun Jul 15, 2007 7:25 pm

Is this the version with all the working textures, and the yellow cannon shots or not?

User avatar
jftsang
Private First Class
Private First Class
Posts: 64
Joined: Sat Mar 03, 2007 11:32 am
Location: United Kingdom
Contact:

Post by jftsang » Sun Jul 15, 2007 8:13 pm

This version has textures that work, and have yellow cannon shots.

The problem is, I've forgotten to include the material definitions. The code for the material definitions are attached. Simply copy it and add it to the top of the file.
Attachments
materials.txt
(370 Bytes) Downloaded 243 times

Post Reply