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Ship

Posted: Mon Jul 09, 2007 7:22 pm
by jftsang
This can be used as a ship on a server. It was designed by Enterprise, so don't blame me if it sucks.

To go from the lower deck to the upper deck you will need a teleporter. You will have to work that out yourself.

The cannons may be used as world weapons, but may also be used otherwise.

This was originally used for a CTF map, simply remove the base to use it in an FFA map.

This was created in BZEdit.

Posted: Mon Jul 09, 2007 10:45 pm
by Grace F
If Enterprise made it how come your posting it? :?

And don't put down the code, look how long it is. Just add the file. :)

Posted: Tue Jul 10, 2007 5:22 am
by ducktape
here is a file..next time plz post the file not code.

Posted: Wed Jul 11, 2007 11:28 am
by the_j0k3r
Screenies:

Posted: Fri Jul 13, 2007 7:56 pm
by jftsang
I'm sorry about posting the code.

The reason: Enterprise would probably say "not now" or "no" or the like.

Posted: Fri Jul 13, 2007 11:21 pm
by blast
Grace F wrote:If Enterprise made it how come your posting it? :?
jftsang wrote:The reason: Enterprise would probably say "not now" or "no" or the like.
So I guess I'm unclear. Is it his map object? And if so, did he give you permission to post it?

Posted: Sat Jul 14, 2007 9:33 am
by jftsang
Actually, he made none of it. I was the one who made it all.

He designed a rough and very unclear sketch of a ship for me to base it on :)

Posted: Sat Jul 14, 2007 2:58 pm
by Enterprise
Basically I had the idea of the map and talked about design, and what should be there, jftsang is a friend of mine and since I lack the knowledge to make a server like Calypso's Wrath I asked him if he would do the coding. I did the designs of stuff in the server.

Posted: Sat Jul 14, 2007 6:02 pm
by jftsang
A new version will be uploaded in a moment, once I test it and send to Tedius.

Posted: Sun Jul 15, 2007 7:25 pm
by Enterprise
Is this the version with all the working textures, and the yellow cannon shots or not?

Posted: Sun Jul 15, 2007 8:13 pm
by jftsang
This version has textures that work, and have yellow cannon shots.

The problem is, I've forgotten to include the material definitions. The code for the material definitions are attached. Simply copy it and add it to the top of the file.