tank request

Premade map objects and sections that can be used in user maps.
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Ratatosk
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tank request

Post by Ratatosk » Mon Jul 30, 2007 11:06 pm

can someone make an object of a tank that would look like a full size one?
it dosent have to be real detailed (less is better)
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SkillDude
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Post by SkillDude » Tue Jul 31, 2007 12:07 am

People have already made tanks like this. Most of them are slightly smaller though. I think you can scale them to be larger in Wings3D or something like that.

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Post by CannonBallGuy » Tue Jul 31, 2007 12:24 am

Or you can just "scale" in the map file...
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Post by Ratatosk » Tue Jul 31, 2007 1:43 am

CannonBallGuy wrote:Or you can just "scale" in the map file...
such as making the objects larger and moving their position?
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Post by A Meteorite » Tue Jul 31, 2007 1:48 am

Murtagh wrote:
CannonBallGuy wrote:Or you can just "scale" in the map file...
such as making the objects larger and moving their position?
Errr. No. Use the scale property on the group that has been defined.
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Post by Ratatosk » Tue Jul 31, 2007 2:04 am

i probably could if i had one which leads back to the begining
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Post by Cedric. » Tue Jul 31, 2007 2:20 am

Here's one. You probably want to make a group out of it and then scale it too your liking. Also make sure to change the material, right now I have every face with the material rogue. This is the same tank model that LouMan used in his BZBowl.
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THE TANK!!

Post by optic delusion » Tue Jul 31, 2007 5:31 am

the first one is exactly like the one in the game... as a matter of fact, IT IS THE ONE YOU DRIVE AROUND IN THE GAME... taken directly from BZFlag source... kinda needs some better texturing though.


the second one is a map with some upside-down burning tanks i stole from Louman.
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Race~Burningtanks.bzw
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Post by Ratatosk » Tue Jul 31, 2007 8:39 pm

uhh mevermind this they are all real complex and ill probably build one myself because the single thing makes my computer laggy, ty though
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