a catapult...

Premade map objects and sections that can be used in user maps.
Post Reply
silver surfer
Private First Class
Private First Class
Posts: 168
Joined: Sat Jun 23, 2007 12:20 am

a catapult...

Post by silver surfer » Sun Dec 23, 2007 4:36 am

Does anyone know how to make a catapult?
I need it for my map...
examples
Attachments
Picture 4.png
(538.31 KiB) Downloaded 319 times

silver surfer
Private First Class
Private First Class
Posts: 168
Joined: Sat Jun 23, 2007 12:20 am

Post by silver surfer » Sun Dec 23, 2007 4:54 am

sorry forgot to make that first picture a JPEG. heres another.

As you will notice both pictures are on loumans maps... don't tell e to ask LouMan... I already have he said he can be no help to me and that's why I have this thread up.
Attachments
Picture 1.jpg
(743.76 KiB) Downloaded 291 times

User avatar
Macrosoft
Private First Class
Private First Class
Posts: 142
Joined: Fri May 04, 2007 2:21 am

Post by Macrosoft » Sun Dec 23, 2007 5:12 am

gazz: A bullet may have your name on it, but shrapnel is addressed "to whom it may concern".
http://bash.org/?785529

silver surfer
Private First Class
Private First Class
Posts: 168
Joined: Sat Jun 23, 2007 12:20 am

Post by silver surfer » Sun Dec 23, 2007 5:15 am

so do I just put in that code and I should have a catapult?

User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5173
Joined: Fri Dec 13, 2002 4:11 am
Location: https://discord.gg/NN9uAvx
Contact:

Post by JeffM » Sun Dec 23, 2007 6:04 am

no, you read and learn how pysics drives work, and then write one that works for your needs. The vectors used in the driver are specific for the direction and distance you want to move the tank, and that is map specific.

User avatar
Joe Mama
Private First Class
Private First Class
Posts: 31
Joined: Mon May 07, 2007 9:37 pm
Location: Somewhere over the rainbow...

Post by Joe Mama » Sun Dec 23, 2007 8:24 pm

To be nice and not have to make you search all over the wiki, here is some basic code to get your "catupult".

Code: Select all

physics
name bounce
linear 0 0 15
end

meshbox
phydrv bounce
position 0 0 0
size 10 10 0.1
end
If you don't know the answers to life's questions, guess.
Don't follow your dreams. Chase them.

Me pwning you is the way it was meant to be...

silver surfer
Private First Class
Private First Class
Posts: 168
Joined: Sat Jun 23, 2007 12:20 am

Post by silver surfer » Sun Dec 23, 2007 9:09 pm

thank you joe mama you the best :wink:




-edited....
is this right? did I put it in right... I don't know how to transfer the copy to ibzedit and test it... did I do t right?


text edit verion...
Attachments
battle warzone.txt
(175.21 KiB) Downloaded 372 times

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest