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a catapult...

Posted: Sun Dec 23, 2007 4:36 am
by silver surfer
Does anyone know how to make a catapult?
I need it for my map...
examples

Posted: Sun Dec 23, 2007 4:54 am
by silver surfer
sorry forgot to make that first picture a JPEG. heres another.

As you will notice both pictures are on loumans maps... don't tell e to ask LouMan... I already have he said he can be no help to me and that's why I have this thread up.

Posted: Sun Dec 23, 2007 5:12 am
by Macrosoft

Posted: Sun Dec 23, 2007 5:15 am
by silver surfer
so do I just put in that code and I should have a catapult?

Posted: Sun Dec 23, 2007 6:04 am
by JeffM
no, you read and learn how pysics drives work, and then write one that works for your needs. The vectors used in the driver are specific for the direction and distance you want to move the tank, and that is map specific.

Posted: Sun Dec 23, 2007 8:24 pm
by Joe Mama
To be nice and not have to make you search all over the wiki, here is some basic code to get your "catupult".

Code: Select all

physics
name bounce
linear 0 0 15
end

meshbox
phydrv bounce
position 0 0 0
size 10 10 0.1
end

Posted: Sun Dec 23, 2007 9:09 pm
by silver surfer
thank you joe mama you the best :wink:




-edited....
is this right? did I put it in right... I don't know how to transfer the copy to ibzedit and test it... did I do t right?


text edit verion...