Premade map objects and sections that can be used in user maps.
Dontkillme
Private First Class
Posts: 69 Joined: Thu May 15, 2008 4:42 pm
Location: Germany
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by Dontkillme » Fri Jul 24, 2009 10:37 am
It´s a fake teleporter.
It doesn´t teleport shots or bullets.
Screenshots:
Teleporter:
Spazzy McGee
Sergeant Major
Posts: 1403 Joined: Mon Mar 21, 2005 4:59 pm
Location: Planet MoFo, Sheffield Division; United Kingdom
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by Spazzy McGee » Fri Jul 24, 2009 1:16 pm
Er... the point is?
"Life is what happens to you while you're busy making other plans." - John Lennon
joevano
General
Posts: 1863 Joined: Sat Jun 18, 2005 1:08 pm
Location: South Bend, Indiana, USA
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by joevano » Fri Jul 24, 2009 1:43 pm
Dontkillme wrote: It´s a fake teleporter.
It doesn´t teleport shots or bullets.
Easy enough to do that with real teleporters (doesn't teleport anything). No need for a 'fake' one.
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
Bambino
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Posts: 1210 Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada
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by Bambino » Fri Jul 24, 2009 6:24 pm
Dontkillme wrote: It doesn´t teleport shots or bullets.
Isn't that the same thing?
Just don't link the tele to anything..
Dontkillme
Private First Class
Posts: 69 Joined: Thu May 15, 2008 4:42 pm
Location: Germany
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by Dontkillme » Fri Jul 24, 2009 8:13 pm
Yes. But you can kill players with the teleporter (physics).
You can add other physics too.
Spazzy McGee
Sergeant Major
Posts: 1403 Joined: Mon Mar 21, 2005 4:59 pm
Location: Planet MoFo, Sheffield Division; United Kingdom
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by Spazzy McGee » Fri Jul 24, 2009 8:24 pm
So you want to trick players into running into an instant death teleporter? Great - well, let me know when you work that into a popular map.
"Life is what happens to you while you're busy making other plans." - John Lennon
Dontkillme
Private First Class
Posts: 69 Joined: Thu May 15, 2008 4:42 pm
Location: Germany
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by Dontkillme » Sat Jul 25, 2009 1:48 pm
Bambino wrote: Dontkillme wrote: It doesn´t teleport shots or bullets.
Isn't that the same thing?
Just don't link the tele to anything..
No. If you are in front of the teleporter and you shot, the bolt will kill you (if rico enabled)
And you cant drive through this teleporter.
Spazzy McGee wrote: well, let me know when you work that into a popular map.
I´m still working on it. I add it soon
edit: added (Hidden box HTF by Dontkillme
http://www.garrettsites.net/bzmaps/inde ... ail&id=241 )
Tanx
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by Tanx » Mon Jul 27, 2009 12:04 pm
It's not really identical to the real one, since on the radar it's easy to tell the fake from the real thing.
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Dontkillme
Private First Class
Posts: 69 Joined: Thu May 15, 2008 4:42 pm
Location: Germany
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by Dontkillme » Tue Aug 04, 2009 1:42 pm
This version looks on the radar like a real teleporter:
Zz
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by Zz » Sun Feb 21, 2010 4:42 am
DANG, i have seen teleporters that passes tanks and it outs on the teleporter other's side
is like there wasn't any teleporter....
Bambino
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Location: Alberta, Canada
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by Bambino » Sun Feb 21, 2010 5:19 am
It's because the teleport isn't setup to link tanks and/or shots to a different teleport.
Zz
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by Zz » Sun Feb 21, 2010 8:26 pm
oh :S