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Posted: Wed Sep 27, 2006 8:00 pm
by eagle
Goodbye2U

I used your pipe
:o

Posted: Wed Sep 27, 2006 8:02 pm
by L4m3r
TD-Linux wrote:L4m3r's pipe mechanism looks great - from what I can tell, it looks like you can teleport both directions. You go in a pipe, you land on a bouncy moving surface that flings you in a teleporter. You fly out of the teleporter in the other pipe and keep going up, landing on the rim. Does that sound right?
Yeah, it's got a one-way moving mesh in the top, so tanks coming in are moved to one side. they then fall in and hit a sloped surface that shoots them through the teleporter. On the arrival side, the tank collides with another slope, which bounces them out to the rim. it's shaped sorta like this:

Code: Select all

|  /|
| | |
|\|/|
With departures on the left and arrivals on the right.

Posted: Thu Sep 28, 2006 1:39 am
by Destroyer1313
I finished my Star, Its ready for use in a map. I added hardness to
the star to add detail and made it stand upright. You can make it
drive-thru and put a flag in it.

Posted: Thu Sep 28, 2006 10:51 am
by eagle
ok! ive realeased my map! it is only a skeleton of the real map, but it is for gameplay testing! it is kindly hosted on bzflag.norang.ca:5187

after you guys play on it i want you guys to take this poll (awnser in your post)

1. would you play there a lot? why or why not?

2. How is the gameplay?

3. Do you find the map fun, including the way the flags are setup?

4. Do you like the map layout overall? What would you change?

5. What textures would you like to see and where would you like to see models like my mushrooms. If you have any textures for the map, post 'em here.

6. Put any overall suggestions here.



I realise its not fancy or anything and some things need some changing, but tell me what you think so far!

Posted: Thu Sep 28, 2006 11:17 am
by eagle
Destroyer1313
that looks nice!
:)

Posted: Thu Sep 28, 2006 9:06 pm
by dartman
eagle wrote:Destroyer1313
that looks nice!
:)
Indeed, it loks a lot beter than the first one.

Destroyer1313
Just for future reference, that's not called a "Superstar". It's actually a Starman. Well..at least the power up is a Starman. The kind that you collect in SM64 are just plain old stars.

Posted: Thu Sep 28, 2006 9:30 pm
by TD-Linux
Naturally, Mario has two kinds of pipes: ones that you can go down, and ones you can't. Give it a mix of both :)

Eagle: That map is nice, but the only Mario-themed elements are the two pipes...

Posted: Thu Sep 28, 2006 9:50 pm
by ducktape
TD-Linux wrote:Eagle: That map is nice, but the only Mario-themed elements are the two pipes...
Yeah what happned to the star?

Posted: Thu Sep 28, 2006 10:31 pm
by Tanner
I can't jump onto the pipe without getting stuck right on the edge and being unable to move from their.

-Tanner

Posted: Fri Sep 29, 2006 12:14 am
by eagle
TD-Linux
and
ducktape


test map... im sending this out for gameplay testing, i will realease the map with all of the textures, models, and changes once i get a lot of information on how the gameplay is (like from the poll) again, once i get information on how to make it better.

Tanner

your not supposed to be able to jump on the pipe, its decoration and it doesnt go anywhere.


:)

Posted: Fri Sep 29, 2006 5:59 pm
by ducktape
Oh.... ok well the game play was good I had a Huge! lag but that was my falt

Posted: Fri Sep 29, 2006 7:55 pm
by eagle
ducktape

:) i probably need to put some bots on it so it goes up in the list so people see it... (and fill out the poll plz
:slick: )

Posted: Sat Sep 30, 2006 3:22 am
by Destroyer1313
dartman wrote:Destroyer1313
Just for future reference, that's not called a "Superstar". It's actually a Starman. Well..at least the power up is a Starman. The kind that you collect in SM64 are just plain old stars.
OK, OK, Superstar, Starman, whatever. I can change it. :)

Posted: Sun Oct 01, 2006 10:59 pm
by eagle
ok, my newest updates to my map are textures and adding models.




p.s. that was the most successful poll ive ever done! o responses. :roll: :|

Posted: Fri Oct 06, 2006 12:18 am
by Mopar Madness
small problem with map... u cant cap flag, u go through roof and dont fall back down, also if you get onto the teleporter thing, u cant get off it, cant jump or move

Posted: Fri Oct 06, 2006 3:21 pm
by eagle
Davechi04
yea, i figured that out :P I fixed that in my latest version...no one seems to be interested in this anymore though... I should realease my latest version i guess.


edit: teleporter thing? there arent any teleporters. the pipes are for looks and dont do anything....maybe ill change that

Posted: Fri Oct 06, 2006 5:08 pm
by Ck_asdf
off topic, but I'm wondering - is there a way I can watch topics without actually being part of them?

Like now, since I"ve posted, the next time someone posts here I'll get an email. Can I do that without needing my own input?

Posted: Fri Oct 06, 2006 5:15 pm
by eagle
yea you can do that, if you scroll all the way down the browser and look under and to the right of where the quick reply buttons "preview" and "submit" are you will see the pages of the subject and under that it says "Watch this topic for replies" click that and it will tell you when someone replies. I don't think you have to post to do that.

Posted: Fri Oct 06, 2006 7:12 pm
by Ck_asdf
thanks much, that helps! :)

and yeah, the reason I asked in this thread is I read a little bit of it, and it seems quite interesting - a great idea, I think

how do I view a list of my watched topics?

thanks, and I'll read the rest of the posts later! :)

peace,
-Christopher

Posted: Fri Oct 06, 2006 7:38 pm
by eagle
Ck_asdf

as far as i know you can't view a list of watched topics, sorry
:)

Posted: Fri Oct 06, 2006 8:17 pm
by Ck_asdf
k, cool - thanks for helping, anyway! :)

Posted: Sat Oct 07, 2006 3:30 am
by Goodbye2U
/me thinks the idea and this thread is quite dead :(

Posted: Sat Oct 07, 2006 11:54 am
by eagle
Goodbye2U

/me thinks that is so also

maybe ill move on to another, more exciting map....

Posted: Sat Oct 07, 2006 7:12 pm
by ducktape
/me thinks it is too
But it was a good Idea.......

Hey! CK Whats! up! long time no see. lol

Posted: Sun Oct 15, 2006 5:23 pm
by eagle
well for those of you who don't alreadt know...donny_baker has kindly updated my map on the norang server to map version 1.6. It has textures and some models including Destroyer's starboy...

*note* the pipe doesn't work....ive asked l4m3r to use his because most players would like to see it working.