another plugin question

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Mopar Madness
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another plugin question

Post by Mopar Madness » Wed Jul 04, 2007 6:43 pm

can the wwzone plugin, or any other plugin make a world weapon that fires constantly stop it from firing, kind of like a regular wwzone plugin except backwards?

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A Meteorite
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Post by A Meteorite » Wed Jul 04, 2007 8:17 pm

No plugin currently exists to do that. wwzones could be modified, though, so that it only fires when no players are in that zone instead of the reverse.

I'm not entirely sure why you would want to do this, though, since world weapons were designed to kill tanks and firing them pointlessly just creates unneeded lag.
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Mopar Madness
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Post by Mopar Madness » Wed Jul 04, 2007 8:39 pm

A Meteorite wrote:I'm not entirely sure why you would want to do this, though, since world weapons were designed to kill tanks and firing them pointlessly just creates unneeded lag.
its for a map i had idea for, the team flags are in a room with lasers blocking door and a teammate has to go on a certain block to stop laser for just enough time for other teammate to get in and grab flag

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Post by JeffM » Thu Jul 05, 2007 4:35 am

a plug-in can fire off a world weapon whenever or wherever it wants to.

it can not modify map defined world weapon emitters that may repeat or fire on there own events.

if the plug-in handles the firing of the weapon, it can determine when and where.

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