The requirements are BZFS version of 2.4.20 or above:
So, here is the modification:
Find this section of code:
Code: Select all
Register(bz_ePlayerDieEvent);
Code: Select all
Register(bz_ePlayerDeathFinalizedEvent);
Code: Select all
case bz_ePlayerDieEvent:
{
bz_PlayerDieEventData_V1 *deathRecord = (bz_PlayerDieEventData_V1*)eventData;
Code: Select all
case bz_ePlayerDeathFinalizedEvent:
{
bz_PlayerDieEventData_V2* deathRecord = (bz_PlayerDieEventData_V2*)eventData;
If for whatever reason, this does not run, let me know.
There also is one issue in where playHistoryTracker does not run at all.
See the following thread for some insights: playHistoryTracker Seems to be Broken
-Zehra