tainn wrote: ↑Sun Aug 16, 2020 9:50 pm
No, there is not.
The game is BZFlag, and the platform for creation is vast. If you want something completely different, either play a different game, or better yet, create one anew.
BZFlag allows excellent diversity in different gameplay, should the map maker be talented and willing enough to deliver. The scope of what is and is not theoretically possible is limited to what BZFlag fundamentally is.
Now you have a choice. Try your creativity to deliver on a BZFlag platform, or leave for some external pursuit.
The obvious should generally not need pointing out, but in case, it seems worthwhile to do so.
The words specified would have been excessively lengthy if said as a complete documentation of every API event, function and data type provided by the
BZFS API.
Also, if when reading words in their context, the meaning is quite clear.
One, the limitations of the API are being felt.
Two, this is due to what currently can be done.
Three, not every modification or plug-in would be found enjoyable or fun. (Which is a partial reason for current requests and development.)
Four, the you provided is a massive over simplification of the entire subject, so feel free to correct me if I am wrong.
Contradiction found:
So technically, if one creates, they are creating something different. So they should be playing a different game or creating a new one.
Based on the oversimplification, anyone who creates maps, scripts, plug-ins, bots, server mods, should play another game or make one themselves.
Providing a history lesson, since what was specified was regarded to the "wings" flag in regards to game play mechanics of said flag.
Around the time when "wings" was introduced to the game, some time later, the initial version of the "bzfs api" was created.
This was to encourage people to build stable server mods which did not require modifying the server to work to introduce a new feature or mode.
(This meant more stability and less "invasive" or "hacky" methods of introducing features to the game itself.)
In addition, many map makers took advantage of the new features provided by plug-ins to enhance maps and make them more fun and exciting.
It's no surprise when many are discouraged and leave. ("Create, make or leave" is what they were told.)
---
The following variables would be nice if they were opened up to modifying per player.
- _drawCelestial
- _drawClouds
- _drawGround
- _drawGroundLights
- _drawMountains
- _drawSky
- _fogMode
- _fogDensity
- _fogNoSky
- _fogEnd
- _fogColor
- _forbidHunting
- _forbidIdentify
- _forbidMarkers
- _hideFlagsOnRadar
- _hideTeamFlagsOnRadar
- _latitude
- _longitude
- _noClimb
- _radarLimit
- _shotsKeepVerticalVelocity
- _skyColor
-Zehra