Rogue Geno bug :(

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Winny
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Rogue Geno bug :(

Post by Winny »

ok here is what happens:

Im at a server with rogue geno, and my client shows that I have 55 points.
But, according to others, I only have 1 point

when you are geno-ed, your score does not go down.

I don't know if anyone has posted about this before.

-Win Xp
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Post by 1veedo »

What do you mean? You get 55 points by killing w/ geno and nobody else things so or you are killed 55 times by geno and your score doesnt go down?
1veedo (libcurl.so.2) I have version 3!
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Winny
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Post by Winny »

you are killed by geno, and your score doesn't go down.

ex:

my client shows I have a score of 45 points

I log onto the server under a different callsign ( still signed in under win xp) and it shows win xp has a score of -22

this only happens on servers with rogue geno.
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RPG
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Post by RPG »

Absolute scoring is done in 2.1 which should fix your problem.

Roguegeno probably uses a buggy API function that will cause that to happen. However it can't be fixed without updating the protocol. Hence 2.1.
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Post by Winny »

RPG wrote:Absolute scoring is done in 2.1 which should fix your problem.

Roguegeno probably uses a buggy API function that will cause that to happen. However it can't be fixed without updating the protocol. Hence 2.1.
and when will 2.1.x be realeased ?
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A Meteorite
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Post by A Meteorite »

Win Xp wrote:
RPG wrote:Absolute scoring is done in 2.1 which should fix your problem.

Roguegeno probably uses a buggy API function that will cause that to happen. However it can't be fixed without updating the protocol. Hence 2.1.
and when will 2.1.x be realeased ?
When the devs says it's done. :(
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JeffM
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Post by JeffM »

actualy it does not use the bugy "set score" API you talk about. it just kills them the same way a superkill would.

any bugs in it are bugs in the core of bzfs.

it woudl be best to debug the problem to know what it realy is.
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