In game screen shot
Toy Commander is somewhat simular to BZF, with the exeption of the air planes so what I want to do is re-create part of some of the levels into BZF (I know BZF couldent handle a full level).
The 3D work I can mostly do myself but in TC there are what are called Ups. I cant find a pic of one but there basicially a round ball with the rotating word UP going around it. There are two kinds of ups, yellow and purple. And you can only have 2 of each kind. Purple gives you stronger bullets are yellow gives you better range. There are also Fixes and Gas, basicially the same thing but are green and in the game they heal you and give you more gas.
I was trying to think of a way I could implemnt these in BZF and heres what I came up with.
Purple up #1 = Faster reload time
Purple up #2 = Some more bullets (as in from 3 shot to 5 shots)
Yellow up #1 = Farther range until bullets explode
Yellow up #2 = Faster bullet speed
Fix = the equivilant of a shield flag
Gas = the equivilant of a high speed flag
I was thinking about how BZF works and since all these are server variables I think it can be done by editing the server file and kinda trick the client into thinking it was simply a server variable change. So the client would think some admin did /set _tankSpeed 100 when they got a gas.
As far as the ups location, it doesent change like flags, an up responds after so long in the same place. Gas and Fix are near a teams hanger or base.
The way it would work is in the map the up group whenever it was touched by a player that player would get the up effect. When the up was touched it would disapear for like 30sec (there would be a set command made to set that) and would then reappear for the next player. All that Im pretty sure a plugin can do what I dont know is can you give a certin player more than one flag (if they had Gas & Fix) and could you make one players shots and bullet amount more than anuthers.
My other topic ( http://my.bzflag.org/bb/viewtopic.php?t=7766 )
was also related to this:
Is there anyone that would be willing to work with me to make this, it would mean alot.
Thanx,
SK
PS:
this gives me hope that it might be possibleGnurdux wrote:That COULD be done with a server mod. Send the rabbit that the variables have changed when they haven't . It might not be easy but it COULD be done. but not with a plugin.