Day 6 of the week of plug-ins:
Summary:
Tired of not knowing where you are in a map?
Wish there was an easy way to find out precisely where you are?
Type in '/mypos' to gain insight on your position on the map.(Just while not observer.)
License: LGPL 2.1
Link to plug-in: MyPosition
-Zehra
MyPosition
- Zehra
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MyPosition
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
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The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
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Re: MyPosition
You dont need a plugin to do that.
Add this to your bz config file: bind X down "toggle showCoordinates 0 1"
Press X in game.
Add this to your bz config file: bind X down "toggle showCoordinates 0 1"
Press X in game.
OG
Re: MyPosition
You don't need to add a keybinding manually for that. Just do: /localset showCoordinates 1
Re: MyPosition
There's also /roampos which you can use to see your current location or even move to a new location.
- Zehra
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Re: MyPosition
This gives me an idea for a plug-in to permit choosing where you spawn next.
Sadly it is a bit limiting with the fact of not being able to teleport, but the effect can be simulated a bit.
I guess this will be my next project in the near future.
-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
Re: MyPosition
Instead of trying to reinvent the wheel or updating an outdated square wheel, contribute and improve a more recent wheel. A wheel made by someone who's still around the community... https://github.com/allejo/matchTrainerAssistant
Re: MyPosition
1) the api lets the plugin pick spawns already.
2) stop using the word teleport in the wrong context.
3) the api already allows forcibly moving a player to a new location.
2) stop using the word teleport in the wrong context.
3) the api already allows forcibly moving a player to a new location.
JeffM
- Zehra
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Re: MyPosition
@allejo
I'm willing to help, but the dependency on bzTookKit prevents me from using all the features of it.
Also your plug-in appears more geared for leagues vs a map makers tool, which is would have been my goal for such a plug-in (map making tool).
Still, even so, I'm willing to help contribute towards its development.
There will be a few features I won't be able to test out as there is some dependencies outside of the API which do not work on Windows.
But overall, I think I can run it on Windows, minus a few features of course.
@JeffM
My bad, I seem to every once in a while use the incorrect technical terms.
I'm not sure, but I do not think forcibly moving a player is possible via the API in 2.4.x
From 2.6, I know this has been added to the API, but this is still some time off from my understanding.
-Zehra
I'm willing to help, but the dependency on bzTookKit prevents me from using all the features of it.
Also your plug-in appears more geared for leagues vs a map makers tool, which is would have been my goal for such a plug-in (map making tool).
Still, even so, I'm willing to help contribute towards its development.
There will be a few features I won't be able to test out as there is some dependencies outside of the API which do not work on Windows.
But overall, I think I can run it on Windows, minus a few features of course.
@JeffM
My bad, I seem to every once in a while use the incorrect technical terms.
I'm not sure, but I do not think forcibly moving a player is possible via the API in 2.4.x
From 2.6, I know this has been added to the API, but this is still some time off from my understanding.
-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
Re: MyPosition
Zehra, you're missing the point. In 2.5, bypassing the API for the two or so things in bzToolkit won't be necessary, so it would work on Windows. So your contribution could be upgrading bzToolkit and (possibly that plugin) to work on 2.5's API. And 2.6 isn't really that far off. I'd say we're about a year away from release at most.