So it looks like I never formally released my dodgeball plug-in on here. Originally conceived by Winny, this plug-in introduces the dodgeball game-mode. Each time a player is killed, they respawn in a "jail" and the only way to escape from jail is to kill an enemy tank while you're in jail. The team that wins the round is the one that manages to place the rest of the enemy team in jail.
The map that I recreated for this game-mode is also available on the GitHub repository with the appropriate license on there.
All development for this plug-in occurs on GitHub, so be sure to follow development and new releases there; I will very rarely update this post with updates on new releases. The link below will always point to the latest stable release.
Plug-in Download (BZFS 2.4.14+)
[ GitHub | README | Download | MIT ]
Dodgeball
- Zehra
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Re: Dodgeball
No servers are currently hosting the map or mode at the time of this writing.
The map and plug-in license allow you to host it, though.
You may wish to see if there is any specific requests for attribution though, as a courtesy.
-Zehra
The map and plug-in license allow you to host it, though.
Code: Select all
License
Plug-in: MIT
Map: CC BY-SA 3.0
-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
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The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
Re: Dodgeball
Sure, hosted on bzflag.allejo.io:5152
Re: Dodgeball
Thanks for the host, allejo!
Just a heads-up for anyone interested in the gameplay; at least two players per team are necessary for the plugin to take effect. In other words, this is a great occasion for potential hosted events. One of such is planned shortly, but more on that soon!
Just a heads-up for anyone interested in the gameplay; at least two players per team are necessary for the plugin to take effect. In other words, this is a great occasion for potential hosted events. One of such is planned shortly, but more on that soon!