oneOnOneRules

Expand and mod your server.
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L4m3r
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oneOnOneRules

Post by L4m3r » Wed Feb 22, 2006 11:40 pm

The title says it all for this one. It's similar to fairCTF, but simpler. It enforces one-on-one rules when two players are present.

For servers like mine in which popularity is rather sporadic, I think this is a good thing to have, as it should help keep two players on the server long enough for more to join.

Team flags are excepted from automatic drop.

The plugin can optionally do a flag reset on every kill instead of a flag zap (done with a parameter). See the readme for details.

As usual, this plugin is currently running on my server, although you'll be hard-pressed to test it unless the server is empty and you bring a bot. :p

Enjoy. :)
Attachments
oneOnOneRules_source.zip
source
(24.11 KiB) Downloaded 364 times
oneOnOneRules_windows.zip
windows .dll
(3.04 KiB) Downloaded 338 times
oneOnOneRules_linux.zip
linux .so
(4.89 KiB) Downloaded 347 times
Last edited by L4m3r on Thu Feb 23, 2006 9:44 pm, edited 1 time in total.
Optimism is just a milder alternative to denial.

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Matt?
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Post by Matt? » Thu Feb 23, 2006 12:54 am

ohh i was playing at your place earlier and that is coo. instead of haveing to explain to someone what 1vs1 rules are it is automatic :D thx l4m3r
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optic delusion
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Post by optic delusion » Thu Feb 23, 2006 4:13 am

Yes, I like this one very much.
Keeps players from owning you with laser or gm. One kill, and they drop it.
Works with CTF the way it should too.
Last edited by optic delusion on Thu Feb 23, 2006 4:51 am, edited 1 time in total.
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.

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I_Died_Once
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Post by I_Died_Once » Thu Feb 23, 2006 4:49 am

F'n A, L4m3r
...This has been a recording.

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Matt?
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Post by Matt? » Thu Feb 23, 2006 3:14 pm

l4m3r you need to take a breath man :P
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ducatiwannabe
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Post by ducatiwannabe » Thu Feb 23, 2006 6:45 pm

Very nice idea, Lamer. Your plugins are always really good.

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L4m3r
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Post by L4m3r » Thu Feb 23, 2006 9:46 pm

I had to make a small change to the plugin to fix a rabbit hunt bug (thanks to A Temporal Distraction for finding it). The change will not affect anything unless you run a rabbit hunt game, but it doesn't hurt to update. ;)

And thanks for the compliments, everyone.
Optimism is just a milder alternative to denial.

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Post by temporal distraction » Fri Feb 24, 2006 1:49 am

New version works like a charm now! L4m3r rocks.:D

Here is a mac build. OSX 10.4.5 so YMMV if you try this with other systems.

Have fun!
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oneOnOneRules.zip
(26.06 KiB) Downloaded 310 times

brad
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Post by brad » Wed Apr 05, 2006 8:08 pm

Hi, just tryed using this plugin but it wouldn't load...

Player brad [4] -> All: /loadplugin /home/brad/bzflag/plugins/oneOnOneRules.so
Plugin:/home/brad/bzflag/plugins/oneOnOneRules.so not found, error /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4' not found (required by /home/brad/bzflag/plugins/oneOnOneRules.so)

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allejo
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Re: oneOnOneRules

Post by allejo » Sun Jul 17, 2011 8:07 pm

Plugin updated to 2.4
Attachments
oneOnOneRules.cpp
BZFlag 2.4
(1.91 KiB) Downloaded 110 times
Here's my personal website and my open source projects are available on GitHub; I work on a lot of cool things.

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