BZFlag 2.4.10 "This is How We Roll"

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blast
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BZFlag 2.4.10 "This is How We Roll"

Post by blast » Sun Mar 12, 2017 1:12 pm

We are pleased to announce the release of BZFlag 2.4.10. Platform binaries and the source code are available for download using the following links:

Windows: https://download.bzflag.org/bzflag/wind ... 2.4.10.exe
macOS: https://download.bzflag.org/bzflag/osx/ ... -macOS.zip
Source Code: https://download.bzflag.org/bzflag/source/2.4.10/

This release had a few additional features and some minor fixes.
  • Multisampling support under SDL 2 on macOS
  • Added an option to invert one or both joystick axes
  • Add ability to reload badwords list with '/reload badwords'
  • It is possible for bzfs plugins to register new types of polls
  • Fix high DPI handling on Windows (again, since it broke when we switched to using SDL2)
The full Changelog is also available.

Enjoy!
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by alpha-5H » Tue Mar 14, 2017 10:38 pm

just got the d/l , not masked out or complaining about wrong OS. but when I start it takes about 10 seconds then crashes, no menu appears


10.7.5 intel 4 gb RAM


cheers

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by blast » Wed Mar 15, 2017 9:52 am

The 2.4.10 macOS release has been rebuilt and reposted. Remove the copy you installed and redownload and install from the site again.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by Fred From France » Tue May 16, 2017 3:12 pm

Hi,

the same as alpha but this is the keyboard who dont function. No problemo with 2.4.6 RC2 version.

Identifiant du modèle: MacPro1,1
Nom du processeur: Dual-Core Intel Xeon
Vitesse du processeur: 2,66 GHz
Nombre de processeurs: 2
Nombre total de cœurs: 4
Cache de niveau 2 (par processeur): 4 Mo
Mémoire: 5 Go

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by blast » Tue May 16, 2017 4:26 pm

The keyboard doesn't work at all in the game for you? Or is it specific keys? Do you use a non-English keyboard layout?
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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by M1chael » Tue May 16, 2017 8:52 pm

Now that you mentioned it, I'd like to report a strange issue.
On the new version, the "?" key doesn't work in game anymore. (german/austrian keyboard)
It's not a gamebreaking error and I don't mind it too much, but I thought there's no harm in pointing it out.

Edit: I use the Windows version, running Windows 10 to be exact.

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by macsforme » Tue May 16, 2017 10:13 pm

M1chael wrote:
Tue May 16, 2017 8:52 pm
Now that you mentioned it, I'd like to report a strange issue.
On the new version, the "?" key doesn't work in game anymore. (german/austrian keyboard)
It's not a gamebreaking error and I don't mind it too much, but I thought there's no harm in pointing it out.

Edit: I use the Windows version, running Windows 10 to be exact.
What was the last version where this worked correctly? Is the ? key a direct keypress or does it require a modifier like shift to be held down?

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by M1chael » Wed May 17, 2017 9:19 am

I'm not sure what version I used before, but it must've been one of the previous two. (2.4.8 or 2.4.6)
Unfortunately, I deleted all the components of the previous version so there's no way for me to find out. >.<

For me it's required to press "Shift" + "ß" (sharp s) which only exists in german language and might therefore be an issue.

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by macsforme » Wed May 17, 2017 5:51 pm

Yes, the game has always been limited to ASCII characters, and with the SDL 2 update we had to hack it somewhat so now apparently non-ASCII keys that give ASCII values when modified don't work. I'm brainstorming solutions for this, but you may want to try to build an SDL 1.2 version, continue using an older version, or just use a different key binding, depending on how much you need this.

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by shining path » Mon May 22, 2017 6:18 pm

just for the record, I am using a swiss french keyboard, all BZFlag versions have worked fine, running Mac OSX 10.9.5, OSX 10.12.x
all good.

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by Fred From France » Mon Jun 05, 2017 9:56 am

blast wrote:
Tue May 16, 2017 4:26 pm
The keyboard doesn't work at all in the game for you? Or is it specific keys? Do you use a non-English keyboard layout?
I use a azerty keyboard.

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by blast » Mon Jun 05, 2017 10:13 am

And what about the other questions?
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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by Genosse Dark Lord » Thu Aug 24, 2017 11:23 am

for the record: qwertz - Windows 10 - ? key doesn´t work with 2.4.10 (2.4.8 is fine)

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by allejo » Thu Aug 24, 2017 10:18 pm

Genosse Dark Lord wrote:
Thu Aug 24, 2017 11:23 am
for the record: qwertz - Windows 10 - ? key doesn´t work with 2.4.10 (2.4.8 is fine)
Are you referring to sending messages? Are you talking about not being able to bind the key to actions?

Does this mean you're doing Shift + ß and the question mark doesn't appear in the chat?
Here's my personal website and my open source projects are available on GitHub; I work on a lot of cool things.

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by Genosse Dark Lord » Sat Aug 26, 2017 9:54 pm

exactly - I moved back to 2.4.8 which solved the problem

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by BlueCoat » Sat Sep 09, 2017 2:49 am

When is the linux binaries coming out?

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by blast » Sat Sep 09, 2017 11:49 am

Whenever your distribution packages them and pushes them into a release? We don't make binary packages for Linux.
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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by allejo » Sun Sep 10, 2017 3:48 am

As blast said, we don't distribute Linux binaries. What most Linux users do is build it from source following the instructions in the dedicated Linux README.
Here's my personal website and my open source projects are available on GitHub; I work on a lot of cool things.

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by alfa1 » Sun Sep 10, 2017 8:50 pm

I wrote a topic for helping Linux users' compilations; specially for begginers.
2.6 will have laser sight!

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by macsforme » Sat Sep 16, 2017 11:44 am

If those of you who were having problems with your non-U.S. keyboards on macOS could give this new build a try and let me know if it is fixed, that would be a huge help:

https://download.bzflag.org/bzflag/osx/ ... -macOS.zip

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by The Noah » Fri Sep 29, 2017 3:25 am

GREAT! :D Any idea of when any new major features will come out?

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by macsforme » Sat Sep 30, 2017 5:10 pm

Constitution wrote:
Sat Sep 16, 2017 11:44 am
If those of you who were having problems with your non-U.S. keyboards on macOS could give this new build a try and let me know if it is fixed, that would be a huge help:

https://download.bzflag.org/bzflag/osx/ ... -macOS.zip
Has anyone had a chance to test this on an international keyboard? If nobody responds with feedback then this change will be going into the next version as-is, so it would be very helpful for us to know whether the issue is corrected or not.

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by Fred From France » Sun Oct 08, 2017 8:31 am

the 2.4.11 crash on my mac pro. and the keyboard AZETY don't function with the 2.4.10; I return On 2.4.6 RC2

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Re: New Release: BZFlag 2.4.10 "This is How We Roll"

Post by macsforme » Sun Oct 08, 2017 11:26 pm

I'm sorry, that one was my fault. Please try this build instead, and let me know if the issue has been fixed: https://download.bzflag.org/bzflag/osx/ ... -macOS.zip

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