Private server -can't connect more than 4 players
Private server -can't connect more than 4 players
I set up a private server here at work. It is running on a Windows Server 2008 R2. My problem is that only a maximum of 4 players can join. I tried every possible setting of -mp. Why?
Re: Private server -can't connect more than 4 players
You should probably host the server on Linux instead of Windows. There are many issues with hosting on Windows.
Re: Private server -can't connect more than 4 players
Everything else is working fine. Any ideas other than using Linux?
Re: Private server -can't connect more than 4 players
debug the server and find out why the players are being rejected or provide us with more information on exactly what is happening. We have few people hosting on windows so it gets little testing with more then 1 or 2 players
JeffM
Re: Private server -can't connect more than 4 players
Does this help:
The "fifth" player, when trying to connect gets this:
ERROR: Did not get token:
NOTOK: Invalid callsign or password
The "fifth" player, when trying to connect gets this:
ERROR: Did not get token:
NOTOK: Invalid callsign or password
Re: Private server -can't connect more than 4 players
Yes that kind of info does help. That message means that there is an inability to connect to our list server, not them not connecting to your server.
Is it possible you have something on your firewall blocking access to our list server?
If you add -d -d -d -d to the server command line, do you see any connection errors?
Is it possible you have something on your firewall blocking access to our list server?
If you add -d -d -d -d to the server command line, do you see any connection errors?
JeffM
Re: Private server -can't connect more than 4 players
Excuse my ignorance, but if this is a "private" server, why should it connect to the list server? Also, If I am the first player to connect, I do so successfully, but if 4 player are already playing than I cannot connect.
Re: Private server -can't connect more than 4 players
Private or not... authentication through the list server is still a possibility.strensnik wrote:Excuse my ignorance, but if this is a "private" server, why should it connect to the list server? Also, If I am the first player to connect, I do so successfully, but if 4 player are already playing than I cannot connect.
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"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
Re: Private server -can't connect more than 4 players
On the player end, I connect and get to the screen that says "press right mouse or "i" to start", however, nothing happens if I right or press "i"
I added -d -d -d -d and here is the section when I try to connect as the fifth player:
Player [4] resolved to tsc-bazzo.mydomain.org
Player [4] uread() 10.20.61.30:54219 len 4 from 10.20.61.30:54219 on 452
Player [4] outbound UDP up
Player [1] uread() 10.20.172.35:1592 len 31 from 10.20.172.35:1592 on 452
Player [2] uread() 10.20.61.204:50575 len 31 from 10.20.61.204:50575 on 452
Recalibrated QPC frequency. Old: 10156805.000000 ; New: 10074907.000000
Player [0] uread() 10.20.172.244:55309 len 31 from 10.20.172.244:55309 on 452
Player Dunedain [4] sent version string: 2.4.0.20110703-STABLE-W32VC8
Player Dunedain version code parsed as: 2.4.0
Player Dunedain [4] has joined from 10.20.61.30 at 2012-04-04 08:23:41 with token "NONE"
Player Dunedain [4] removed at 2012-04-04 08:23:41: Write error EAGAIN
Player [1] uread() 10.20.172.35:1592 len 31 from 10.20.172.35:1592 on 452
Player [2] uread() 10.20.61.204:50575 len 31 from 10.20.61.204:50575 on 452
Recalibrated QPC frequency. Old: 10074907.000000 ; New: 10088521.000000
I added -d -d -d -d and here is the section when I try to connect as the fifth player:
Player [4] resolved to tsc-bazzo.mydomain.org
Player [4] uread() 10.20.61.30:54219 len 4 from 10.20.61.30:54219 on 452
Player [4] outbound UDP up
Player [1] uread() 10.20.172.35:1592 len 31 from 10.20.172.35:1592 on 452
Player [2] uread() 10.20.61.204:50575 len 31 from 10.20.61.204:50575 on 452
Recalibrated QPC frequency. Old: 10156805.000000 ; New: 10074907.000000
Player [0] uread() 10.20.172.244:55309 len 31 from 10.20.172.244:55309 on 452
Player Dunedain [4] sent version string: 2.4.0.20110703-STABLE-W32VC8
Player Dunedain version code parsed as: 2.4.0
Player Dunedain [4] has joined from 10.20.61.30 at 2012-04-04 08:23:41 with token "NONE"
Player Dunedain [4] removed at 2012-04-04 08:23:41: Write error EAGAIN
Player [1] uread() 10.20.172.35:1592 len 31 from 10.20.172.35:1592 on 452
Player [2] uread() 10.20.61.204:50575 len 31 from 10.20.61.204:50575 on 452
Recalibrated QPC frequency. Old: 10074907.000000 ; New: 10088521.000000
Re: Private server -can't connect more than 4 players
this is your core problem.
Player Dunedain [4] removed at 2012-04-04 08:23:41: Write error EAGAIN
That is showing an error in the networking system where something outside of BZFlag closed or is messing up the connection. It could be a firewall or some other security software, but it's going to be hard for us to know. It's not the bzfs software that's doing it, it's some other part of the networking system.
Player Dunedain [4] removed at 2012-04-04 08:23:41: Write error EAGAIN
That is showing an error in the networking system where something outside of BZFlag closed or is messing up the connection. It could be a firewall or some other security software, but it's going to be hard for us to know. It's not the bzfs software that's doing it, it's some other part of the networking system.
JeffM