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BZF_API int bz_getPlayerLag( int playerId );
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BZF_API int bz_getPlayerJitter( int playerId );
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BZF_API floatbz_getPlayerPacketloss( int playerId );
Version 2.1 also has the jitter and packetloss values added to the bz_BasePlayerRecord class as these members.
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int jitter;
float packetloss;