Tank Size on Radar...
- Davy Jones
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Tank Size on Radar...
You know how the radar height system makes a box around your tank? instead of it's true size of a rectangle?
Could it somehow be implemented where it shows you the ACTUAL size of your tank? although this had little effect on major servers, on skill servers it would be somewhat useful
Thoughts?
Could it somehow be implemented where it shows you the ACTUAL size of your tank? although this had little effect on major servers, on skill servers it would be somewhat useful
Thoughts?
- Davy Jones
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Re: Tank Size on Radar...
Could you make a little drawing of what you are suggesting? I don't quite get what you mean (could be just me)Davy Jones wrote:You know how the radar height system makes a box around your tank? instead of it's true size of a rectangle?
You still couldnt tell which direction its pointing if it were changed to a rectangle, only there would be 2 sides in which it could be facing. Where as a square is even on all four sides.Davy Jones wrote:You still couldn't tell which way it was pointing, it is still just a shape, with no arrows or anything, how could you tell the direction
It doesnt bother me really whether its a square or not, but i prefer it the way it is
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It would be a hell of a lot easier to tell which way a tank was facing just by looking at it on the radar if it was an actual representation of the shape of a tank.
There would be only 2 possibilities, as opposed to the infinite number there are now.
There would be only 2 possibilities, as opposed to the infinite number there are now.
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And on top of this, it would then be a very simple thing to modify the radar renderer to just stick a barrel on one end of the tank.CannonBallGuy wrote:It would be a hell of a lot easier to tell which way a tank was facing just by looking at it on the radar if it was an actual representation of the shape of a tank.
There would be only 2 possibilities, as opposed to the infinite number there are now.
Optimism is just a milder alternative to denial.
Yes. At present they might as well be circular dots.Constitution wrote:Actually, I believe that the current squares do not rotate at all, and are completely straight up/down at all times without regard to the direction the tank is pointing. Someone correct me if I'm wrong...
Optimism is just a milder alternative to denial.
- Davy Jones
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That's not what i'm saying, instead of a square, could we have a rectangle to represent the tank instead of a square...and you still wouldn't be able to tell which way it was going....L4m3r wrote: And on top of this, it would then be a very simple thing to modify the radar renderer to just stick a barrel on one end of the tank.
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you know... if you zoom in enough on the radar, you can see a tank on the radar. i'm not sure if it is actual size though. Also by that time, the bullet would have most likly hit you already
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Hmm, I can't see it in my client, but what I DID see was that the tank on the radar actually is, in fact, a rectangle. Zoom in, you'll see what I mean.A Hobo wrote:you know... if you zoom in enough on the radar, you can see a tank on the radar. i'm not sure if it is actual size though. Also by that time, the bullet would have most likly hit you already
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I think that's a stupid idea. No offense, but I like having the ability to trick people into jumping down from a box because they think I'm going the other way.Davy Jones wrote:Yes, that is what i am getting at, that it always shows you the rectangle, instead of the square it does now....you can press 4 and zoom in to see the rectangle
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