BZFlag merger with WarZone (WZFlag)

News and info about current and upcoming releases of the game client and server.
User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Post by Red Cobra »

Is there going to be CTF, FFA, and RC? CTF would be awsome with the War Zone graphics.
Cop@R3lax
Trusted@Viper
User avatar
DTRemenak
General
General
Posts: 625
Joined: Thu Jan 16, 2003 4:54 am
Location: U.S.
Contact:

Post by DTRemenak »

me1: We simply don't have the manpower to maintain two forks of bzflag at this point, and the dev team is really excited about wzflag. You're welcome to work on bzflag yourself, the source is still available. We think you'll be convinced once you actually start playing wzflag though :)

Cobra: I already posted about gamestyles. So far, Siege, TFFA, and FFA. We're working on the others.
Last edited by DTRemenak on Sun Apr 01, 2007 5:11 pm, edited 1 time in total.
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Post by JeffM »

the point was to combine resources. We only have like 4 devs also, it's just not enough. We can't split our efforts.

2.0.x will still be around, those that don't like the change can play it. Just like those that still play 1.10.x
ImageJeffM
User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Post by Red Cobra »

The only problem is, there won't be that many people on the BZFlag servers. Also there wouldn't be as many servers. :(
Cop@R3lax
Trusted@Viper
User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Post by Red Cobra »

Could there be a new game style be added? Fore example: Something like Conquest in StarWars Battle Front?
Cop@R3lax
Trusted@Viper
dango
Private First Class
Private First Class
Posts: 1400
Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.

Post by dango »

get me a beta, alpha, super pre alpha, or any version of wzflag and i might be convinced to change. ;)
Image
dango
Private First Class
Private First Class
Posts: 1400
Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.

Post by dango »

relax, you must understand that this combination is no simple thing, and they still have many bugs and cincks to work out. one of which, is getting out a working version for people to test. :evil:
Image
User avatar
DTRemenak
General
General
Posts: 625
Joined: Thu Jan 16, 2003 4:54 am
Location: U.S.
Contact:

Post by DTRemenak »

Cobra: Siege is a new gamestyle...one attacking and one defending team, very construction-oriented.

me1: When our svn repo goes live, you're welcome to check out the code. Be aware that it still doesn't work right on Windows, and there are a lot of glitches and crashes still...it's been no small task to get it to work well enough to start playing with. It'll probably be a few weeks before we have anything stable enough to build a binary and start showing off.
User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Post by Red Cobra »

Ok cool.
Cop@R3lax
Trusted@Viper
dango
Private First Class
Private First Class
Posts: 1400
Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.

Post by dango »

/me is glad he uses linux.
Image
User avatar
Bluer
Private First Class
Private First Class
Posts: 6
Joined: Sat Sep 02, 2006 4:57 pm

Post by Bluer »

What you people see here is a very immature version of what we are cooking, soon I, or RPG_ will release a pretty playable (I think), version. Stay tuned :).

I will post more screenies soon
Last edited by Bluer on Sun Apr 01, 2007 6:18 pm, edited 2 times in total.
User avatar
Davy Jones
Private First Class
Private First Class
Posts: 297
Joined: Thu Jan 04, 2007 4:39 am
Location: Davy Jone's Locker

Post by Davy Jones »

Ahh, i was looking toward BZflag 2.2...looking toward Bzflag 2.2...Are we going to have to say double u flag now? or is it pronounced weezee flag, just wondering :P the graphic capabilites for this will be almost endless, but Bzflag itself will change dramatically
Owner @ The Twin Towers
Admin @ The Two Boxes
Cop @ Army Of One
Image
Image
User avatar
Davy Jones
Private First Class
Private First Class
Posts: 297
Joined: Thu Jan 04, 2007 4:39 am
Location: Davy Jone's Locker

Post by Davy Jones »

Another thought, those graphics look really complex, have you guys ran double u flag on any medium-end computers? or will an ATI1200 and 192mb ram with a 500mhz processor be able to take it?
Owner @ The Twin Towers
Admin @ The Two Boxes
Cop @ Army Of One
Image
Image
User avatar
Bluer
Private First Class
Private First Class
Posts: 6
Joined: Sat Sep 02, 2006 4:57 pm

Post by Bluer »

@Davy Jones

I suggested W (double U) Z-Flag. But RPG_ tells me its too formal. So WeZ-Flag (Wez like in Wizard) will probably be the official way to pronounce it.

As for playability on older systems, yours specifically, I don't think the gameplay will be enjoyable much. But its still playable.
User avatar
Bluer
Private First Class
Private First Class
Posts: 6
Joined: Sat Sep 02, 2006 4:57 pm

Post by Bluer »

/dev/urandom of the good Warzone team just approved RPG_'s suggestion. Its formally WeZeFlag. :)

Thank you in anticipation.
Your WZFlag dev team.
gordon1470
Private First Class
Private First Class
Posts: 18
Joined: Sat Apr 08, 2006 2:26 am

Post by gordon1470 »

when will wzflag.net be live?
Image
User avatar
H0ley
Private First Class
Private First Class
Posts: 266
Joined: Sun May 01, 2005 7:29 pm
Location: Planet MoFo
Contact:

Post by H0ley »

.......

I hope there's MORE female players on wzflags.
Image
/loves meteorite's mom
User avatar
Tropican8
Private First Class
Private First Class
Posts: 312
Joined: Fri Mar 18, 2005 11:51 pm
Location: As close to the grove as you can get

Post by Tropican8 »

H0ley wrote:.......

I hope there's MORE female players on wzflags.
A full myspace page is being designed. Hopefully that will let the game gain greater exposure to a larger variety of people. The targeted audience will include all genders, religions, and ethnicities.

Web pages will be set up on the new site to support the various minority groups that WZFlag will attract.

We encourage diversity.
anomaly
Private First Class
Private First Class
Posts: 220
Joined: Tue Jul 26, 2005 10:32 pm
Location: Gainesville Florida

Post by anomaly »

I read on the WarZone site that WZFlag is 3rd person. I hope that we will have a choice to go 1st person. I prefer that point of view myself.
User avatar
joevano
General
General
Posts: 1863
Joined: Sat Jun 18, 2005 1:08 pm
Location: South Bend, Indiana, USA

Post by joevano »

The devs are planning on supporting both 1st and 3rd person.
User avatar
Grace F
Sergeant
Sergeant
Posts: 978
Joined: Sun Oct 01, 2006 12:29 pm
Location: Adelaide, AUSTRALIA

Post by Grace F »

This new merge looks great but I do have some questions.

Will you still be able to jump freely? As in without the need of a 'jumping flag'. I saw a screenshot that was taken and a tank had picked up a jumping flag - perhaps that was for a 'non jumping' server.

Will the controls be more alike to BZflag - or more alike to WarZone?

I've also seen a screenshot of where the terrain had lots of ditches and bumps in the ground. How would the tanks take it? Would they be able to climb both up and down the hills etc., with no problem at all?

Another is about the servers BZFlag has - Im sure they will be available in WZFlag but they will ALL look much much different won't they? More, realistic I suppose.


Im a little sad that such an already great game is going through such a drastic change - Though this doesn't mean that I am not really really excited that it is too. It does look like alot of fun but difficult too.

*The World holds their breath in wait for the release of WZFlag*
Image
Image
User avatar
papercut
Private First Class
Private First Class
Posts: 28
Joined: Sun Mar 25, 2007 11:43 pm
Location: Arkansas
Contact:

Post by papercut »

Grace F wrote: Im a little sad that such an already great game is going through such a drastic change - Though this doesn't mean that I am not really really excited that it is too. It does look like alot of fun but difficult too.
That's my big hurdle. I like BZFlag because it's simple and fast. I can sit down and play for ten minutes at a time and not feel like I haven't accomplished anything. It really helps me clear my mind on a lunch break or during coding sessions.

I'm going to hold on to 2.0.x for a long time, but I'm sure I'll spend some time trying out the new version. Someone needs to pick up and continue the 2.0.x branch, though, IMHO.
User avatar
the obvious trap
Private First Class
Private First Class
Posts: 239
Joined: Sun Nov 06, 2005 4:53 pm
Location: on a trip to Cirrus Minor
Contact:

Post by the obvious trap »

wait, what?

this isn't an april fool's joke?

where's the april fool's joke? :(

e: april fools?
Image
There are no answers here
User avatar
Hannibal
Private First Class
Private First Class
Posts: 1073
Joined: Mon May 02, 2005 10:27 pm
Contact:

Post by Hannibal »

Games don't make people violent, lag does.
ImageImage
User avatar
Goodbye2U
Private First Class
Private First Class
Posts: 162
Joined: Sat Feb 25, 2006 1:19 am
Location: In my farewells

Post by Goodbye2U »

Heh, I was playing the warzone multiplayer demo before I found BZflag.

Seeing that the two are merging, it's odd, but cool!

The only reason I was playing a demo was because I couldn't find a copy anywhere
I'm thinking I need a better sig than this...
Post Reply