Just something I came up with in BZEdit and added water to.
There's a bunch of floating islands and it's got four-way symmetry. Also a couple of teleports - at the corners for transport, on the second-outer ring to make flag captures a bit more difficult, and a set in the center for...
Well, you'll see.
My second map.
Floating Islands of Oceana
- ??? Lauria
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Floating Islands of Oceana
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- floaters.bzw
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Stop chewing that phonecord, young man!
- ducatiwannabe
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It looks alright, but keep in mind jump distances, routes, and how many players you want. If a player gets stuck on a platform on the bottom but has only one way up he'll be stuck if two or three people have him covered. Plus, he needs to be able to reach the next platform. Looks pretty good to me. Might add some alternate routes in case traffic gets too bad.
- ??? Lauria
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- Posts: 31
- Joined: Sun Apr 01, 2007 10:25 pm
- Location: Good ol' NJ
Here's a bit of an update to the map.
Well, okay, I added about twice as many platforms and improved the cosmetics a bit.
Also made every platform shoot-through.
EDIT: Bit of an update to the current version - some corresponding teleporters were uneven.
EDIT 2: Switched the base layout to match that of Missile War.
Well, okay, I added about twice as many platforms and improved the cosmetics a bit.
Also made every platform shoot-through.
EDIT: Bit of an update to the current version - some corresponding teleporters were uneven.
EDIT 2: Switched the base layout to match that of Missile War.
- Attachments
-
- floaters.bzw
- Here's the newest version.
- (10.23 KiB) Downloaded 184 times
Last edited by ??? Lauria on Thu Jul 12, 2007 6:18 pm, edited 3 times in total.
Stop chewing that phonecord, young man!