BloodBath- great Server- HUGE problem.
- A Looney Kumquat
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BloodBath- great Server- HUGE problem.
Hey all- I'm willing to bet that almost all of you have seen the horror of BloodBath..... oh my god the lag is horrible and the teams can get SO far out of hand- it can very quickly become h3(( with one team having not only perfect lag, lucky geno pick ups and some of the best players online, but the have NUMBERS too! when I got on at about 6:30 on July 10th, (mtn standard time, US) it was 10 players blue team, and 8 red, with the highest score on blue being over 200 and the highest on red being 0- oh and might I mention that I never once saw a blue players score drop below 0? Am I crazy, or is their a problem here?
-ALK
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OS Moment <"O""S" mo·ment>
1) Where one can see something bad about to happen, cant do a bloody thing about it, but still has time to say "Oh 5h!t!!!" 2) An action that makes all the surrounding people drop their jaw and say "Oh 5h!t...."
_________________
OS Moment <"O""S" mo·ment>
1) Where one can see something bad about to happen, cant do a bloody thing about it, but still has time to say "Oh 5h!t!!!" 2) An action that makes all the surrounding people drop their jaw and say "Oh 5h!t...."
I dunno, seems very easy to camp there, and I have to agree with the lag. However, I've seen good players from both sides. All I have to say is that this map needs work. I've played two times and gotten 50 points within 20 minutes with a SW flag. (not good compared to others, but you know, that's my achievement)
I've seen some cheating on nn's servers, including Bloodbath, and I am not sure why. It may be his being relatively new, it may be the season, or something else. Some of the score/power asymmetry could be because of cheating; there seems to be a bunch going around right now.
On the lag side of things, nn may have a bit much going on on his somewhat modest setup. Don't get me wrong; I think nn is doing a very generous thing and is definitely well-intentioned. But it seems as though with the lag and other issues things may have gotten a bit over-extended. So I think nn is in a position where he needs a bit of support and attention to issues of optimizing his server operation (e.g. hosting fewer servers, setting up map-change servers for all of the maps he's trying to host, etc.) and for policing abuses like cheating. He doesn't seem to have administrative groups set up in the bb database, so he may need help with that, too.
As for the map itself, it's much improved over its earlier version, not just cosmetically, but functionally. I think the issues with play are very similar to other CTF maps, where scoring can get very asymmetric. Camping is not nearly the kind of problem it was on Future Castle, for example, and there are more opportunities for interesting play than you would sometimes get on that map (which has its fine points too). So whether one likes the challenge or finds it less fun is a matter of play style and skill level, I think. R3lax has worked out some interesting ideas on this map and deserves some compliments for it. I'm sure he'll take suggestions for improving it as well.
gnu-sense
On the lag side of things, nn may have a bit much going on on his somewhat modest setup. Don't get me wrong; I think nn is doing a very generous thing and is definitely well-intentioned. But it seems as though with the lag and other issues things may have gotten a bit over-extended. So I think nn is in a position where he needs a bit of support and attention to issues of optimizing his server operation (e.g. hosting fewer servers, setting up map-change servers for all of the maps he's trying to host, etc.) and for policing abuses like cheating. He doesn't seem to have administrative groups set up in the bb database, so he may need help with that, too.
As for the map itself, it's much improved over its earlier version, not just cosmetically, but functionally. I think the issues with play are very similar to other CTF maps, where scoring can get very asymmetric. Camping is not nearly the kind of problem it was on Future Castle, for example, and there are more opportunities for interesting play than you would sometimes get on that map (which has its fine points too). So whether one likes the challenge or finds it less fun is a matter of play style and skill level, I think. R3lax has worked out some interesting ideas on this map and deserves some compliments for it. I'm sure he'll take suggestions for improving it as well.
gnu-sense
<offtopic>gnu-sense wrote:Camping is not nearly the kind of problem it was on Future Castle, for example, and there are more opportunities for interesting play than you would sometimes get on that map (which has its fine points too).
I'd be interested to hear what could be improved in that map, since I am working on a newer version soon, and I'm looking for the (limited) user feedback that I can get.
</offtopic>
R3lax:
I like it, but it is far too easy for someone to camp with, lets say, SW. I would highly reduce the amount of SW shots, to about, say 5, since it is so easy to get alot of kills with it.
Heck, probably all the really powerful superflags, in a perfect world, should only have ~5-10 shots.
- AnakinPiewalker
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Yea, there are alot of people looking after cheaters, so it shouldn't be a problem.
The only thing I don't like about that map is that when a team becomes uneven, it really becomes uneven. I was on a team of 12 and the other team was 14, we got absolutely slaughtered. Not only that but the tks where everywhere Kinda fun though.
The only thing I don't like about that map is that when a team becomes uneven, it really becomes uneven. I was on a team of 12 and the other team was 14, we got absolutely slaughtered. Not only that but the tks where everywhere Kinda fun though.
- A Looney Kumquat
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okay lol- who resurected this? I posted this agood month ago! Everything has been fixed and its an awesome server, and has been top of the server list for a good month now!!!
-ALK
_________________
OS Moment <"O""S" mo·ment>
1) Where one can see something bad about to happen, cant do a bloody thing about it, but still has time to say "Oh 5h!t!!!" 2) An action that makes all the surrounding people drop their jaw and say "Oh 5h!t...."
_________________
OS Moment <"O""S" mo·ment>
1) Where one can see something bad about to happen, cant do a bloody thing about it, but still has time to say "Oh 5h!t!!!" 2) An action that makes all the surrounding people drop their jaw and say "Oh 5h!t...."
- A Looney Kumquat
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- Joined: Tue Dec 12, 2006 3:33 am
- Location: Colorado
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I'm saying it was resurrected because the problems have been solved and its not an issue and never really was...
-ALK
_________________
OS Moment <"O""S" mo·ment>
1) Where one can see something bad about to happen, cant do a bloody thing about it, but still has time to say "Oh 5h!t!!!" 2) An action that makes all the surrounding people drop their jaw and say "Oh 5h!t...."
_________________
OS Moment <"O""S" mo·ment>
1) Where one can see something bad about to happen, cant do a bloody thing about it, but still has time to say "Oh 5h!t!!!" 2) An action that makes all the surrounding people drop their jaw and say "Oh 5h!t...."