ok, the server wont use the world weapons so im guessing their wrong so im wondering what i did wrong.
weapon
name Weapon1
position 340.0 340.0 30.0
rotation 0.0
color 1
tilt 0.0
initdelay 0
delay 0
type SW
trigger oncap
eventteam 1
end
the other weapons are just at different positions. a tank can spawn on the server but cant move after they spawn.
problem with world weapons
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- CannonBallGuy
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Merry Christmas!
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your delays are set to 0. you have to give it a time in seconds. if you have 0 intervals there will be no firing time. put the delays to 5 or something. for trigger you have oncap. the correct phrase to put there would actually be flagcap. moreover, you have to use one or the other: delay or trigger.
you have both trigger oncap (which should be flagcap) and delay. if you want a delay AND a flagcap make two world weapons in the same place and make one a trigger flagcap and the other a delay.
and about the spawning. do you have materials on what ever the tank is spawning on? or physics on something that you messed up? check in your conf or your options that -set _tankSpeed is not set to 0. or as an admin type /set _tankSpeed 25. 25 is normal tank speed. those are the only things i can think of at the moment.
you have both trigger oncap (which should be flagcap) and delay. if you want a delay AND a flagcap make two world weapons in the same place and make one a trigger flagcap and the other a delay.
and about the spawning. do you have materials on what ever the tank is spawning on? or physics on something that you messed up? check in your conf or your options that -set _tankSpeed is not set to 0. or as an admin type /set _tankSpeed 25. 25 is normal tank speed. those are the only things i can think of at the moment.
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