Unfortunately they deal with the part of the "process" I'm most familiar with. There are 5 parts to the software I'm working on:anomaly wrote:The php script is a good starting point for BZWTools to have drawInfo support. Look at modeltool v1.8.1 as well.
1a Read mesh data from .bzw file and put into mesh object structures
1b Read mesh data from Blender scene and put into mesh object structures
2 Convert to strips fans etc, put into new mesh object structures
3a Write mesh data back to the bzw file in new format
3b Write mesh data in the right place in the export stream from Blender
1a is done, 1b is 1/2 done, 3a is trivial as is 3b. It's 2 that has me thinking, I'm still not convinced it should be done in an interpreted language, anyway, back to the research...