Swim, Tanks, Swim
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
Swim, Tanks, Swim
Swim, Tanks, Swim!
A 'wings-fighting' style map. The idea is that tanks with WG swim in the pool. You'll notice that as well as there there are some distinctly non-realistic boxes - this is to fill up space, the original felt too open. There's also a sun bed, goggles, pool toys, etc.
The flagStay plugin ensures you don't take wings out of the pool. There is also a selection of other flags available on the pool floor.
The map has been bug fixed! You can download it here. There are two versions to run with and without flagstay.
You can play it at beyond.infinity.bz:4899
Comments/Suggestions/Ideas/etc. are encourage here, or via /report on the server.
Have fun!
This map is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license.
A full legal copy of this can be found at http://creativecommons.org/licenses/by- ... /legalcode
A 'wings-fighting' style map. The idea is that tanks with WG swim in the pool. You'll notice that as well as there there are some distinctly non-realistic boxes - this is to fill up space, the original felt too open. There's also a sun bed, goggles, pool toys, etc.
The flagStay plugin ensures you don't take wings out of the pool. There is also a selection of other flags available on the pool floor.
The map has been bug fixed! You can download it here. There are two versions to run with and without flagstay.
You can play it at beyond.infinity.bz:4899
Comments/Suggestions/Ideas/etc. are encourage here, or via /report on the server.
Have fun!
This map is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license.
A full legal copy of this can be found at http://creativecommons.org/licenses/by- ... /legalcode
Last edited by Spazzy McGee on Wed Oct 03, 2007 7:02 pm, edited 2 times in total.
"Life is what happens to you while you're busy making other plans." - John Lennon
Spazzy, you've done it again. Great concept, great work!!! You sure this isn't a LouMan map
~Spazzy Mcgee++
~Spazzy Mcgee++
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
- Quantum Tank
- Private First Class
- Posts: 283
- Joined: Fri Jul 20, 2007 12:23 am
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- Private First Class
- Posts: 76
- Joined: Tue May 15, 2007 7:53 pm
- Location: England, Uk
has to be said my friend...you've done it again. i love this just as much as your last map. I have to agree with everyone else, that Louman has atlast some serious competition on his hands with you around. I look forward to many more of your maps I looked around at all the fine detail - like the ingrediants on the Diet Spoke can on the parasol lol, very nice touch, and the queen on the 10p coins in the south west corner of the pool having a gas mask on her lol. Laughed so hard when i saw that.
Im not so keen on the boxes youve added. Would have been better if you had possibly a pair of swim shorts that were gradually sinking to the bottom as well as a plaster that had come off somebody somehwere in the deep end. Also possibly a pair of flippers/fins that had come of somebody's feet
Main reason I came on here was to report a bug, but Quantum Tank seems to have already brought that to light on an earlier comment (the bug about getting stuck near the base of the parasol underwater). Its a shame that you cant jump up on the diving board and jump in
Keep up the good work, and bring out another map soon lol.
Im not so keen on the boxes youve added. Would have been better if you had possibly a pair of swim shorts that were gradually sinking to the bottom as well as a plaster that had come off somebody somehwere in the deep end. Also possibly a pair of flippers/fins that had come of somebody's feet
Main reason I came on here was to report a bug, but Quantum Tank seems to have already brought that to light on an earlier comment (the bug about getting stuck near the base of the parasol underwater). Its a shame that you cant jump up on the diving board and jump in
Keep up the good work, and bring out another map soon lol.
I know you didn't literally mean "competition", but mappers are more of a "team" than "competition" to each other. The more experienced ones we have, the better the maps will be (and they can get ideas from each other and use each other as critics, so the end result will be that much better).Lt-Kirby2007 wrote:I have to agree with everyone else, that Louman has atlast some serious competition on his hands with you around.
Nice work, Spazzy Mcgee! Keep it up.
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
Well, I like to think there's a little competition between us.Constitiution wrote:I know you didn't literally mean "competition", but mappers are more of a "team" than "competition" to each other.
About the getting-stuck-under-the-sun-bed-bug, I can't pinpoint the cause - I guess it may be a mesh leaking it's insides all over, but I don't know which mesh, or which inside points.
Bug fix and official posting coming after I have completed the stupid amount of work I have after only 3 days back in school.
P.S: Thanks for all the great comments!
"Life is what happens to you while you're busy making other plans." - John Lennon
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
- ducatiwannabe
- Private First Class
- Posts: 3258
- Joined: Tue Aug 10, 2004 3:55 pm
- Location: Planet Earth
- Contact:
- XLR8
- Private First Class
- Posts: 18
- Joined: Thu Sep 20, 2007 10:22 pm
- Location: North Carolina, USA
- Contact:
I went to this map a while ago, and there were like 8 people there. It was really fun! I liked the visual aspect of it, and it was fun to just look around at the map for a while. The little details really added to the "coolness" of the map. Although I favor maps where there are plenty of places to hide and use strategy rather than skill, this map kept me entertained for an hour or more. It's really cool!
By the way, I'm a little bit into map making myself, and this just occurred to me: is there any way to make the _gravity in the pool less than the _gravity outside of the pool? Or can that setting apply to the whole map only? That would be really cool if it would work that way.
Well, I look forward to checking out more of your worlds! Like other people on this string have said millions of times, keep up the good work!
By the way, I'm a little bit into map making myself, and this just occurred to me: is there any way to make the _gravity in the pool less than the _gravity outside of the pool? Or can that setting apply to the whole map only? That would be really cool if it would work that way.
Well, I look forward to checking out more of your worlds! Like other people on this string have said millions of times, keep up the good work!
"When did I realize I was God? Well, I was praying and I suddenly realized I was talking to myself."
-- Peter O'Toole
"If you die in an elevator, be sure to push the Up button."
-- Sam Leventon
-- Peter O'Toole
"If you die in an elevator, be sure to push the Up button."
-- Sam Leventon