Here is an animated Pacman using the same technique of dynamic colors in Optic Delusion's "Running Deer".
chomp chomp chomp... boloolooloo bip bip
drawInfo animation goes 3D (Pacman!)
drawInfo animation goes 3D (Pacman!)
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- pacman.bzw
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- optic delusion
- Special Forces
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WAKA WAKA WAKA
Take a look at my Defender game mode concept.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
I'm surprised you didn't say anything about my coding conventions ;)
http://my.bzflag.org/bb/viewtopic.php?p=116265#116265
I worked on it a bit more, made it smoother, smaller, and more efficient.
I do custom pacmen too, let me know if you want me to make him bigger or smaller or change his turning radius.
http://my.bzflag.org/bb/viewtopic.php?p=116265#116265
I worked on it a bit more, made it smoother, smaller, and more efficient.
I do custom pacmen too, let me know if you want me to make him bigger or smaller or change his turning radius.
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- pacman2.bzw
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