a catapult...

Premade map objects and sections that can be used in user maps.
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silver surfer
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a catapult...

Post by silver surfer »

Does anyone know how to make a catapult?
I need it for my map...
examples
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silver surfer
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Post by silver surfer »

sorry forgot to make that first picture a JPEG. heres another.

As you will notice both pictures are on loumans maps... don't tell e to ask LouMan... I already have he said he can be no help to me and that's why I have this thread up.
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Macrosoft
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Post by Macrosoft »

gazz: A bullet may have your name on it, but shrapnel is addressed "to whom it may concern".
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silver surfer
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Post by silver surfer »

so do I just put in that code and I should have a catapult?
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JeffM
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Post by JeffM »

no, you read and learn how pysics drives work, and then write one that works for your needs. The vectors used in the driver are specific for the direction and distance you want to move the tank, and that is map specific.
ImageJeffM
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Joe Mama
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Post by Joe Mama »

To be nice and not have to make you search all over the wiki, here is some basic code to get your "catupult".

Code: Select all

physics
name bounce
linear 0 0 15
end

meshbox
phydrv bounce
position 0 0 0
size 10 10 0.1
end
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silver surfer
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Post by silver surfer »

thank you joe mama you the best :wink:




-edited....
is this right? did I put it in right... I don't know how to transfer the copy to ibzedit and test it... did I do t right?


text edit verion...
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battle warzone.txt
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