redirection

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Ratatosk
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redirection

Post by Ratatosk »

ok i know it might not be easy to do and useless on some servers, but what about a flag that takes a set ammount of hits and makes it as if it was shot into a portal and will just randomly come out of a portal
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Goodbye2U
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Post by Goodbye2U »

You mean some sort of turret? But it takes the shots fired from
other people, and uses those.
Actually, from what I can gather, there's a much better turret being implemented.
There would be no need for this flag.
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Post by JeffM »

Goodbye2U wrote:You mean some sort of turret? But it takes the shots Actually, from what I can gather, there's a much better turret being implemented.
Huh? what are you talking about?
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Post by Joe-Schmoe »

I think what he means is, while you're holding this flag, you don't get hit. Instead, the bullets teleport to the nearest teleporter. Kind of like the shield flag.

I think it's a bit too similar to SH though. Maybe if it ricocheted off the tank instead of being absorbed...
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JeffM
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Post by JeffM »

I understand what Murtagh is saying. My question is for Goodbye2U since he seems to indicate that some sort of turret is being worked on.
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Post by captainmack »

yeah, what is this turret that is being developed?
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Post by ducktape »

captainmack wrote:yeah, what is this turret that is being developed?
I dont believe there is not one in development, i think thats what Jeffm is talking about.
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Post by captainmack »

ducktape wrote:
captainmack wrote:yeah, what is this turret that is being developed?
I dont believe there is not one in development, i think thats what Jeffm is talking about.
ohh, i didnt notice that was jeff. makes sense
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Post by LJuk »

No, it was goodbye, I think.
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Post by Goodbye2U »

(resists posting Phoenix Wright's "Take That!")

It's in the wiki project ideas, namely here:
Two-player tanks *

Make modifications to the game such that it is optionally possible (e.g. via a server configuration) to allow multiplayer tanks where one player can only drive and the other can control the turret. The implementation would have to be some simple/intuitive interface to join and depart tanks as well as implemented in a fashion that preserves the "spirit" of BZFlag's operational simplicity.
But apparently I missed that this was an idea, not something being worked on. My bad.
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Post by Ratatosk »

Joe-Schmoe wrote:I think what he means is, while you're holding this flag, you don't get hit. Instead, the bullets teleport to the nearest teleporter. Kind of like the shield flag.

I think it's a bit too similar to SH though. Maybe if it ricocheted off the tank instead of being absorbed...
yes this is a good idea as well. it could even be a better one, but there was never really a plan to put it in a turret or something, just to kinda route it onto the teleporters, but the reflect idea is better because some worlds dont have portals
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