battle zone ctf

Previews and comments on future maps.
Post Reply
Anthony
Private First Class
Private First Class
Posts: 222
Joined: Fri Jan 11, 2008 4:01 pm

battle zone ctf

Post by Anthony »

I found this map when i was cleaning out mp pc its a old one i made i fixed it up a bit and desided to post it :)
Attachments
pic 1.JPG
(180.34 KiB) Downloaded 192 times
pic 2.JPG
(187.94 KiB) Downloaded 193 times
battle zone ctf.bzw
(31.95 KiB) Downloaded 189 times
User avatar
blast
General
General
Posts: 4794
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Post by blast »

Once again, I still assume you're using custom local textures, and that your map doesn't actually use those textures? You really need to get a stock data directory if you intent to show your work...
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
Anthony
Private First Class
Private First Class
Posts: 222
Joined: Fri Jan 11, 2008 4:01 pm

Post by Anthony »

lol i was going to use that texture for the final but it will take me awhile thats 162 blocks i think
User avatar
Easy Target
Private First Class
Private First Class
Posts: 191
Joined: Sat Sep 29, 2007 7:58 pm
Location: In a cardboard box, how I own a computer, I don't know.

Post by Easy Target »

It wont take that long to texture it if you use a group... Using a group will minimize the time from like 5hrs to 5mins.
Humor helps us to think out of the box. The average child laughs about 400 times per day, the average adult laughs only 15 times per day. What happened to the other 385 laughs?
User avatar
Peter
Private First Class
Private First Class
Posts: 354
Joined: Tue Jan 23, 2007 5:44 pm
Location: 127.0.0.1
Contact:

Post by Peter »

Image
Haven't I seen that name, "battle zone ctf" before? Hmm...
Anthony
Private First Class
Private First Class
Posts: 222
Joined: Fri Jan 11, 2008 4:01 pm

Post by Anthony »

lol it sounded good :D
and how would i add stuff to my group
User avatar
Easy Target
Private First Class
Private First Class
Posts: 191
Joined: Sat Sep 29, 2007 7:58 pm
Location: In a cardboard box, how I own a computer, I don't know.

Post by Easy Target »

go to the wiki pages and look up groups that should help a lot. It took me a little while to understand them fully, but when i understood it, it was a breeze and saved me a lot of time on my maps.


ROTFL peter haha :lol-old:

p.s. nice map btw
Humor helps us to think out of the box. The average child laughs about 400 times per day, the average adult laughs only 15 times per day. What happened to the other 385 laughs?
Anthony
Private First Class
Private First Class
Posts: 222
Joined: Fri Jan 11, 2008 4:01 pm

Post by Anthony »

thats wierd it downloaded the texture but dident use it is this wrong

define my_group
box
enddef
material
name myboxwall
addtexture http://farm3.static.flickr.com/2079/249 ... 1b97_o.png
end
group my_group
matref myboxwall
end
io
Private First Class
Private First Class
Posts: 179
Joined: Sat Nov 19, 2005 5:32 pm
Location: Bzflag

Post by io »

yes, you need to use the image submiter to make your tex aviable in public ^^
Marzipan


Why be normal when you can be yourself?

We dance because we can not fly

Legalize it!

I created a map, i just can't remeber because i were high.


bzflag.norang.ca
Openleague
Linuxratings
Soccer-Tournament
User avatar
joevano
General
General
Posts: 1863
Joined: Sat Jun 18, 2005 1:08 pm
Location: South Bend, Indiana, USA

Post by joevano »

Before you ask, you submit images here: http://images.bzflag.org/submitimages/
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
User avatar
Winny
Grouchy
Grouchy
Posts: 2381
Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:

Post by Winny »

Code: Select all

material
 name myName
 texture http://images.bzflag.org/images/<name>/<texture>.png
end

meshbox
 name meshboxName
 size 10 10 10
 position 10 10 10
 rotation 45
 matref myName
end
Anthony
Private First Class
Private First Class
Posts: 222
Joined: Fri Jan 11, 2008 4:01 pm

Post by Anthony »

i thought it wasent till 3.0.0 till it needed to be there
User avatar
macsforme
General
General
Posts: 2033
Joined: Wed Mar 01, 2006 5:43 am

Post by macsforme »

tonywolfe212 wrote:i thought it wasent till 3.0.0 till it needed to be there
Come 3.0, the client will accept images by default only from [*.]images.bzflag.org. As it in 2.0, images are accepted from *.bzflag.org and *.bzflag.bz.
Anthony
Private First Class
Private First Class
Posts: 222
Joined: Fri Jan 11, 2008 4:01 pm

Post by Anthony »

:D removed
Post Reply