OS X 10.5.3 and BZ 2.0.10 crashing
OS X 10.5.3 and BZ 2.0.10 crashing
It specifically has to do with 10.5.3, but ever since the OS upgrade, BZ crashes regularly. Usually about 1-2 minutes into play.
Curious if anyone else is having issues?
Cj
Curious if anyone else is having issues?
Cj
I have 10.5.3 but haven't noticed any problems with BZFlag -- at least not yet. There are known issues with this release though -- here's one of them: http://forums.macrumors.com/showthread.php?t=491285
Hey I got this in my e-mail saying about some bug fixes for your OS type and Version.... Check it out... don't know if it helps but here
Mac OS 10.5.3 Fixes
By Ted Landau (bugs@macworld.com)
Bugs & Fixes
For Mac users with an interest in tracking bugs and fixes, this past week was one to celebrate. In one fell swoop, dozens of irksome Mac OS X bugs were eradicated, courtesy of the Tuesday release of Mac OS X 10.5.3.
More on Mac OS X 10.5.3
While Apple's official list of what the update addresses provides numerous specifics, it is deliberately vague regarding many of OS X 10.5.3's most important fixes. For example, regarding problems with the Time Machine and Time Capsule combo (as noted in a recent Bugs & Fixes column), Apple states that Mac OS X 10.5.3 "improves reliability" and "fixes compatibility," but does not offer further details as to what these phrases mean. Still, it's good to know that we can expect better performance from these useful backup components.
Read the Bugs & Fixes column on Time Machine
There are also fixes in Mac OS X 10.5.3 that are not mentioned at all in the Apple list. The reach of some of these fixes extends beyond Apple's software to remedy problems with third-party programs. For example, if you own the Drive Genius 2 disk utility, you may have noticed the following text in the Read Me file for version 2.0.2:
"This new release adds preventive measures to help avoid an issue with Leopard (10.5.x) and Serial-ATA based drives. Apple is aware of the problem and is working on a fix. The workaround is to boot from the Drive Genius 2 DVD. If you are trying to repartition, rebuild, repair or defrag a Serial-ATA drive, you must either be booted from the Drive Genius 2 DVD or be running Mac OS X 10.4.x (Tiger)."
The key sentence here is "Apple is aware of the problem and is working on a fix." I have been told that this fix is now included as part of Mac OS X 10.5.3.
Similarly, if you launch the recently released 2.0 update to the Delicious Library cataloging application before installing Mac OS X 10.5.3, you will be greeted with the warning message displayed to the right, urging you to update to Mac OS X 10.5.3 "as soon as you can."
The bottom line: Mac OS X 10.5.3 will not put an end to all bugs -- otherwise I'd be fold up my column. But it promises to be the most significant improvement to Leopard since Mac OS X 10.5's debut last October.
Then why don't you use your brain and figure out if it's helpful or not?lol_u died wrote:Check it out... don't know if it helps but here
That "article" only contains information about what was fixed or updated in 10.5.3, nothing about any problems arising from the update.
So, in the future, think before posting.
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- Sergeant
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Seems this is happening with other games... and is a driver issue, it seems:
"OS X 10.5.3 Graphics Driver bugs/notes - (From recent Apple open-gl developer mail list posts)
Corrupt textures (shadows) on X1600 with 10.5.3 ("we only see this on non-mipped, driver-compressed RGBA images") - ATI is aware of the issue and noted working on a fix
One developer wrote "the hard lockup our NVIDIA 1.5.24 users were getting is now lessened to a pause/freeze and other erratic blocking behavior for what one of our users is calling "10 seconds" and then resumes. The system.log clearly shows low level graphics exceptions being emitted (NVChannel(GL): Graphics channel timeout and repeating "Graphics channel exception... Fifo: Unknown Method Error" messages)
I also had a reader last week (the day 10.5.3 was released) say he could not run Diablo II after the 10.5.3 update. I wrote to ask he was running the last update for it and if he tried trashing any prefs/cfg file for the game but never got a reply (to date). "
"OS X 10.5.3 Graphics Driver bugs/notes - (From recent Apple open-gl developer mail list posts)
Corrupt textures (shadows) on X1600 with 10.5.3 ("we only see this on non-mipped, driver-compressed RGBA images") - ATI is aware of the issue and noted working on a fix
One developer wrote "the hard lockup our NVIDIA 1.5.24 users were getting is now lessened to a pause/freeze and other erratic blocking behavior for what one of our users is calling "10 seconds" and then resumes. The system.log clearly shows low level graphics exceptions being emitted (NVChannel(GL): Graphics channel timeout and repeating "Graphics channel exception... Fifo: Unknown Method Error" messages)
I also had a reader last week (the day 10.5.3 was released) say he could not run Diablo II after the 10.5.3 update. I wrote to ask he was running the last update for it and if he tried trashing any prefs/cfg file for the game but never got a reply (to date). "
Do you ever do any research before posting? Mac users cannot just go there and get a new driver. They have to wait for Apple to release an updated driver for them. He didn't even say that he had an nVidia card. His post mentioned quotes regarding both ATI and nVidia drivers for OSX, so it's possible that even Intel graphics is affected.lol_u died wrote:If it's a grapihcs problem... try downloading the newest update for Nvidia..... go to http://www.nvidia.com
and download the correct driver and software for you graphics card and Mac.
ok sorry.......blast wrote:Do you ever do any research before posting? Mac users cannot just go there and get a new driver. They have to wait for Apple to release an updated driver for them. He didn't even say that he had an nVidia card. His post mentioned quotes regarding both ATI and nVidia drivers for OSX, so it's possible that even Intel graphics is affected.
I am on OSX 10.4.11 on an emac G4, ATI Radeon 7500 graphics card.
both bzflag 2.0.8 and 2.0.10 will occasionally crash the computer completely. this only happens on servers with many people and usually more complicated, larger maps, though even GU public maps have crashed when lots of people were present.
I've tried changing the textures setting to "none," this seems to alleviate the problem but (obviously) kills the visual appeal.
I'm not sure if this is related or not to your problem, it's been occurring for a while, though since I upgraded to 2.0.10 more frequently.
both bzflag 2.0.8 and 2.0.10 will occasionally crash the computer completely. this only happens on servers with many people and usually more complicated, larger maps, though even GU public maps have crashed when lots of people were present.
I've tried changing the textures setting to "none," this seems to alleviate the problem but (obviously) kills the visual appeal.
I'm not sure if this is related or not to your problem, it's been occurring for a while, though since I upgraded to 2.0.10 more frequently.