Fun Ideas: Changable Tank Armor?

Make suggestions for improving one of the best games on the net!
r0gue113
Private First Class
Private First Class
Posts: 14
Joined: Fri Aug 08, 2008 3:04 am
Location: Colorado
Contact:

Fun Ideas: Changable Tank Armor?

Post by r0gue113 »

Wouldnt it be amazing to be able to change the armor on your tank?

It wouldnt really be fair to have it effect anything other than your looks, but it'd still be pretty fun.

What armor permutations would be cool to you?

/Rogue
User avatar
Quantum Tank
Private First Class
Private First Class
Posts: 283
Joined: Fri Jul 20, 2007 12:23 am

Post by Quantum Tank »

I don't know... I think it would be possible, but what is the point? It just seems like an unnecessary complication.
r0gue113
Private First Class
Private First Class
Posts: 14
Joined: Fri Aug 08, 2008 3:04 am
Location: Colorado
Contact:

Post by r0gue113 »

oh yes, I understand that... it just sounds fun...
lol_u died

Post by lol_u died »

Are you talking about like changing the appearance of the tank? Like I know that roboter5a made this post of a custom made tank design and I am currently using roboter5a's tank design. But no, you have a great idea. Like maybe there can be a option (under settings) that it says Customizable tank. and there can be like maybe 5-6 designs? And then a small tank will rotate 360 continuously showing the current selected design. Like it? hehe
r0gue113
Private First Class
Private First Class
Posts: 14
Joined: Fri Aug 08, 2008 3:04 am
Location: Colorado
Contact:

Post by r0gue113 »

That exactly what I was thinking. It also might be fun to be able to custom-code your tank... kinda like building a map but with a tank... oh- and maybe you could choose your camo pattern... the color of whatever team you play as would be the same, but the pattern would be different- like pixel camo, or zebra stripes, or solid color, etc.
lol_u died

Post by lol_u died »

yeah! sweet. lol this should totally be a hot feature on BZFlag.
r0gue113
Private First Class
Private First Class
Posts: 14
Joined: Fri Aug 08, 2008 3:04 am
Location: Colorado
Contact:

Post by r0gue113 »

totally what I was thinking... I SOO wish I could code something like that........ :roll:
User avatar
ducktape
Private First Class
Private First Class
Posts: 1206
Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!

Post by ducktape »

Something like this is being implemented into 3.0. check the wiki
Image
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Post by JeffM »

it was talked about but will not make 3.0
ImageJeffM
User avatar
??? Lauria
Private First Class
Private First Class
Posts: 31
Joined: Sun Apr 01, 2007 10:25 pm
Location: Good ol' NJ

Post by ??? Lauria »

It sounds like an easy way to pull off a flagless MQ, though...
Image
Stop chewing that phonecord, young man!
Anthony
Private First Class
Private First Class
Posts: 222
Joined: Fri Jan 11, 2008 4:01 pm

Post by Anthony »

I think it would still read the team color from the data folder.
:)
User avatar
??? Lauria
Private First Class
Private First Class
Posts: 31
Joined: Sun Apr 01, 2007 10:25 pm
Location: Good ol' NJ

Post by ??? Lauria »

But if people can use their own skins and others will see them as such, then a guy who only plays red on red vs. blue servers could make his color blue...
Image
Stop chewing that phonecord, young man!
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Post by JeffM »

the system we had in mind did not let users just pick any image, but allowed the server to specify the valid skins for each tank, etc..

there are many problems with blindly trusting content from users.
ImageJeffM
User avatar
??? Lauria
Private First Class
Private First Class
Posts: 31
Joined: Sun Apr 01, 2007 10:25 pm
Location: Good ol' NJ

Post by ??? Lauria »

Oh, I see. Would there be a possible submission-approval system, then?
Image
Stop chewing that phonecord, young man!
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Post by JeffM »

that was discussed as a later development. The primary concern was just being able to modify the tank graphics on a per player basis.
ImageJeffM
r0gue113
Private First Class
Private First Class
Posts: 14
Joined: Fri Aug 08, 2008 3:04 am
Location: Colorado
Contact:

Post by r0gue113 »

or maybe just the shape of the armor- not images, or colors- just the shape and pattern of camo
User avatar
joevano
General
General
Posts: 1863
Joined: Sat Jun 18, 2005 1:08 pm
Location: South Bend, Indiana, USA

Post by joevano »

??? Lauria wrote:It sounds like an easy way to pull off a flagless MQ, though...
It only affects your client.. the others will not see how you have your tanks set.
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
r0gue113
Private First Class
Private First Class
Posts: 14
Joined: Fri Aug 08, 2008 3:04 am
Location: Colorado
Contact:

Post by r0gue113 »

hmm... then in that case... I see no point
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Post by JeffM »

the point was to just allow a little visual customization on a per player basis, so that everyone wasn't the exact same tank. Very similar to how you can pick a player model in quake, yet still be on the "blue" team.
ImageJeffM
User avatar
ducktape
Private First Class
Private First Class
Posts: 1206
Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!

Post by ducktape »

Would it be possible to have your tank "your design" in perhaps a rouge battle? Seems like it wouldnt work but asking never hurts.
Image
lol_u died

Post by lol_u died »

Yeah ro0uge of course people won't see your design, this is sorta of your own personalization. But I was also thinking that a specific map can decide which pattern or design to be used only for the teams. for example. Lets say it was a planet mofo map.

And in the config file you make something like this.

-blueTexture "Stripes"
-redTexture "Swirlys" (Like L4m3r's Avatar)
-purpleTexture "Diamonds"
Sorta like that
User avatar
ducktape
Private First Class
Private First Class
Posts: 1206
Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!

Post by ducktape »

lol_u died wrote:Yeah ro0uge of course people won't see your design
He doesnt need to hear the same thing twice. About the server setting, the tank changing would be from your own client not a server setting.
Image
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Post by JeffM »

it dosn't matter, it will not be in 3.0 a bunch of back end work still has to be done.
ImageJeffM
User avatar
styrofoam1994
Private First Class
Private First Class
Posts: 13
Joined: Sat Nov 10, 2007 12:48 am

Post by styrofoam1994 »

I think you can change it already in the current versions. Just go to the data folder in the program folder and change the PNG files for the tanks. I don't think any new coding would be needed.
answer this
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Post by blast »

styrofoam1994 wrote:I think you can change it already in the current versions. Just go to the data folder in the program folder and change the PNG files for the tanks. I don't think any new coding would be needed.
That changes the color, not the tank model. Might not have been overly clear, but if you read through the topic, you do see references to the tank model itself.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
Post Reply