Does this map have too much detail
Does this map have too much detail
This map has very fine detail (I think I might of overdone it a little). I'm seeing how much detaill I can make a city with.
- Attachments
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- bzfi0572.png
- (287.9 KiB) Downloaded 56 times
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- bzfi0567.png
- (744.32 KiB) Downloaded 52 times
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- bzfi0570.png
- (145.44 KiB) Downloaded 43 times
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Bzflag player since 2001.
Re: Does this map have too much detail
You can never have to much detail , I like the pop bottles (or are they fluides for your tank ) it looks really nice so far, good work.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
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- Spazzy McGee
- Sergeant Major
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Re: Does this map have too much detail
Wow, that's an amazing map, considering it's made entirely out of primitive objects. Did you make it entirely in a text editor? That takes me back to the good ol' days
Only thing i'd be worried about is the frame rate. The more objects you have, the more polygons there are to draw, so players on older or less capable computers can't handle it.
Only thing i'd be worried about is the frame rate. The more objects you have, the more polygons there are to draw, so players on older or less capable computers can't handle it.
"Life is what happens to you while you're busy making other plans." - John Lennon
- Agent West
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Re: Does this map have too much detail
nice one, tanx!
Spazz, does BZFlag draw only visible polygons, or all of them?
Spazz, does BZFlag draw only visible polygons, or all of them?
Rest in peace, AliceD (AKA Happy Alice)! miss ya!
Re: Does this map have too much detail
NICE! There is a map of a whole city out there somewhere, on the same server as Missile War.
The main limits are polygons for drawing - the question above matters a lot and images which means a raster (png, jpeg opposed to vector like polygons, svg) are slow on slow connections the first time.
The main limits are polygons for drawing - the question above matters a lot and images which means a raster (png, jpeg opposed to vector like polygons, svg) are slow on slow connections the first time.
Re: Does this map have too much detail
Is it OveRdOse (or something like that) by teamvss? It's hosted on a zaphod server.tobylane wrote:NICE! There is a map of a whole city out there somewhere, on the same server as Missile War.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
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- Spazzy McGee
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- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
Re: Does this map have too much detail
Louman's Metropolis?tobylane wrote:NICE! There is a map of a whole city out there somewhere.
In terms of drawn polygons, I'm fairly sure BZFlag draws everything within the field of view - so even if the object is behind another, and therefore out of sight, it is still drawn. You can increase framerate quite considerably by using tricks like making unseen faces (like ones touching the ground) invisible, and setting up material's settings correctly.
You can also use methods like Drawinfo and LOD to speed up rendering.
I also know from experiments Optic Delusion has done that many smaller faces are better than one huge one. And in many cases, it's better to triangulate a complicated polygon, than give it loads of vertices.
"Life is what happens to you while you're busy making other plans." - John Lennon
Re: Does this map have too much detail
Yes it is being done with only a text editor.
The supermarket (well that's in another league compared with the bottles )
I'll let you see it as soon as I'm done (most likely by tomorrow I'll be done with it)
(The name for the map describes it very WELL)
The supermarket (well that's in another league compared with the bottles )
I'll let you see it as soon as I'm done (most likely by tomorrow I'll be done with it)
(The name for the map describes it very WELL)
Last edited by Tanx on Mon Mar 02, 2009 6:17 pm, edited 1 time in total.
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Bzflag player since 2001.
- Agent West
- Private First Class
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- Joined: Thu Jan 31, 2008 1:32 pm
Re: Does this map have too much detail
...and before long GrandTheftTank-BZF will be coming out
Rest in peace, AliceD (AKA Happy Alice)! miss ya!
Re: Does this map have too much detail
I now think there is such a thing as too much detail because when I tried to load my map with the supermarket It couldn't load it after 3 minutes
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Bzflag player since 2001.
Re: Does this map have too much detail
ok I was able to take some screenshots (one of my computers couldn't handle it as shown by the screenshots )
I don't think the screenshots can show it that well so I'll include the map file with it.
***WARNING: IF YOU TRY TO START THE FILE AND DRIVE THROUGH THE MAP YOU DO SO AT YOUR GRAPHIC CARD'S RISK***
It CAN crash your computer or make it slow (as I found out It's a good thing I have two computer's with bzflag )
I don't think the screenshots can show it that well so I'll include the map file with it.
***WARNING: IF YOU TRY TO START THE FILE AND DRIVE THROUGH THE MAP YOU DO SO AT YOUR GRAPHIC CARD'S RISK***
It CAN crash your computer or make it slow (as I found out It's a good thing I have two computer's with bzflag )
- Attachments
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- overkillthecity.bzw
- (63.08 KiB) Downloaded 163 times
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- photo1.jpg
- (148.03 KiB) Downloaded 27 times
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- photo2.jpg
- (150.31 KiB) Downloaded 22 times
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- photo3.jpg
- (167.78 KiB) Downloaded 23 times
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Bzflag player since 2001.
Re: Does this map have too much detail
Very nice and lots of detail, good work I just gotta say, ha! your tank is [nr] on your localhost (right?)
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
Re: Does this map have too much detail
Yes it is one of the two computers I use for bzflag. This is why there is a warning on my above post (for anyone who might NOT have a second computer to log in remotely and stop the process as I had to do).Tanx wrote:(one of my computers couldn't handle it as shown by the screenshots )
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Bzflag player since 2001.
Re: Does this map have too much detail
That's probably only a problem on a Mac. On linux, you can use Ctrl+Alt+F1 to switch to a virtual terminal, and on Windows, you can press Ctrl+Shift+ESC to launch the task manager.
Re: Does this map have too much detail
I use linux and tried it, but it was so slow it didn't even show that my other computer had joined until about 3 minutes later.
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Bzflag player since 2001.
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
Re: Does this map have too much detail
If BZFlag Crashes in fullscreen mode, hold Cmd-Alt-Esc for a few seconds, and it will be force-quit.blast wrote:That's probably only a problem on a Mac. On linux, you can use Ctrl+Alt+F1 to switch to a virtual terminal, and on Windows, you can press Ctrl+Shift+ESC to launch the task manager.
To stop a crashed BZFS process quit it in the Activity Monitor.
"Life is what happens to you while you're busy making other plans." - John Lennon
Re: Does this map have too much detail
Not to much detail!! need more!!