i need help with IBZEdit on mac
i need help with IBZEdit on mac
Plz help, i just downloaded IBZEdit but completely no i dea how it works!!! So all those people out there who uses IBZEdit plaz help me!
The light at the end of the tunnel... might always be a oncoming train.
Re: i need help with IBZEdit on mac
Ok, did you download the source code or the actual application? For bzedit, ibzedit you can only make simple objects (box, pyramid, base, teleporter) so if the layout is the same you should have a few icons along the top left of the app. Should look like a box, pyr, tele, etc. For making it more playable you need an options block
http://my.bzflag.org/w/Options_(object)
and the map making area for bzflag.
http://my.bzflag.org/w/Category:Map_Making
Hope it help!
PS, I love your signature (may want to specify 'sniper15' because there are a ton of other "snipers' out there, but I am the one and only sniper15 lol)
http://my.bzflag.org/w/Options_(object)
and the map making area for bzflag.
http://my.bzflag.org/w/Category:Map_Making
Hope it help!
PS, I love your signature (may want to specify 'sniper15' because there are a ton of other "snipers' out there, but I am the one and only sniper15 lol)
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
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- Quantum Tank
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Re: i need help with IBZEdit on mac
Well... I might be able to help you with some things but you could be more specific. What don't you know how to do?
Re: i need help with IBZEdit on mac
well i don't really understand how to make n put objects in a map, every-time i add a object (box,pyramid, tele-porter and base) it comes out as a rectangular box with the size but never actually shows the box.Quantum Tank wrote:Well... I might be able to help you with some things but you could be more specific. What don't you know how to do?
The light at the end of the tunnel... might always be a oncoming train.
Re: i need help with IBZEdit on mac
Did you add the position, size, rotation and all that? Because the standard for it is 10 10 10 for a box and 1 1 1 for a pyramid. There should be some sort of map display and layout that will show the size and what it will look like.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
Re: i need help with IBZEdit on mac
oh.... so thats what i missed..... thanks sniper15. but now i still need 2 know about the player amounts. don't know the order of the teams. and then how to start it up on a server and the map size. (that is why i started a topic about it lots of questions) best to read up on it.
The light at the end of the tunnel... might always be a oncoming train.
Re: i need help with IBZEdit on mac
The standard map size in ibzedit and bzedit is 400. that's 400 from the middle to each side, so a full 800 in the actual game. for adding players you open the map file in a text editor and add this
that will give you 1 rouge 2 reds 3 greens 4 blues 5 purples and 6 observers I that order. For making a server
http://my.bzflag.org/w/Category:Server
Have fun.
Code: Select all
options
-mp 1,2,3,4,5,6
end
http://my.bzflag.org/w/Category:Server
Have fun.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
Re: i need help with IBZEdit on mac
To test your map (if you want that), you simply save and then press command+T. If you are wanting it to be actually available for others to play, you have to find someone with a server who is willing to host your map.
Map size doesn't really matter, you just keep tweaking it until it is the size you want it. (do this in the beginning or it will mess up all of your objects positions)
Map size doesn't really matter, you just keep tweaking it until it is the size you want it. (do this in the beginning or it will mess up all of your objects positions)
Time is a great teacher, but unfortunately, it kills all its pupils ... - Louis Hector Berlioz
To err is human. To really foul up requires the root password.
To err is human. To really foul up requires the root password.
Re: i need help with IBZEdit on mac
also... how do u put flags on the bases?
The light at the end of the tunnel... might always be a oncoming train.
Re: i need help with IBZEdit on mac
What do you mean? Like a flag zone? Check the bzflag wiki it's in my signature. I would give you a direct link for zones but I am doing this on a iPod touch and it doesn't have copy paste. So, wiki>map making> zones
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
Re: i need help with IBZEdit on mac
this is bad...anyone knows where i can download ibzedit again...i got a new mac and can't find it again. i tried the scourceforge.net version but i don't think its the right download. unless theres another version for mac i'm stuck.
The light at the end of the tunnel... might always be a oncoming train.
Re: i need help with IBZEdit on mac
I recommend the text editor Smultron for editing on a Mac
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
Re: i need help with IBZEdit on mac
What kind of mac? Go here: http://www.mediafire.com/file/dgxxytjjz5y/iBZEdit.zip for ibzedit thats not on sourceforge.
Time is a great teacher, but unfortunately, it kills all its pupils ... - Louis Hector Berlioz
To err is human. To really foul up requires the root password.
To err is human. To really foul up requires the root password.
Re: i need help with IBZEdit on mac
thanks. and if your wondering its a imac. don't think theres a better version though.
The light at the end of the tunnel... might always be a oncoming train.
Re: i need help with IBZEdit on mac
ARGH! its very complicated. i was trying to test drive my map to see if it works but when i tried nothing would come up. anyone know whats wrong?
The light at the end of the tunnel... might always be a oncoming train.
Re: i need help with IBZEdit on mac
i correct self on the last post, what i meant was the testing worked but it was all different. for example i put a high wall in the middle and two bases at each end. but when i tested both weren't there. the spot where the bases where suppose to be were all just plain platforms.is there a height limit depending on the world size?
The light at the end of the tunnel... might always be a oncoming train.
Re: i need help with IBZEdit on mac
No, there is no height limit. Here is my advice....
1. Download this: http://www.mediafire.com/file/udndni2njfk/iBZServer.zip
2. And this: http://sourceforge.net/projects/smultron/files/
3. Once you have made a map, save it and open it with smultron (using right-click -> open with)
4. Copy all of the code in the file.
5. Open ibzserver and make a new one.
6. Double click the server you made. Paste into the world window. Save the server file.
7. Click the checkbox (make sure the green light appears and it says "ready")
8. Open your bzflag client and connect to- server: localhost port: 5154.
Hope this works.
For future reference, a great website for mapmaking help, espescially with map editors, is this:
http://www.bzmapping.tk/
P.S. The reason I told you to download smultron is because when you start making more complicated maps that require text editing, smultron is a lot better to use than textedit, so you might as well get it now.
1. Download this: http://www.mediafire.com/file/udndni2njfk/iBZServer.zip
2. And this: http://sourceforge.net/projects/smultron/files/
3. Once you have made a map, save it and open it with smultron (using right-click -> open with)
4. Copy all of the code in the file.
5. Open ibzserver and make a new one.
6. Double click the server you made. Paste into the world window. Save the server file.
7. Click the checkbox (make sure the green light appears and it says "ready")
8. Open your bzflag client and connect to- server: localhost port: 5154.
Hope this works.
For future reference, a great website for mapmaking help, espescially with map editors, is this:
http://www.bzmapping.tk/
P.S. The reason I told you to download smultron is because when you start making more complicated maps that require text editing, smultron is a lot better to use than textedit, so you might as well get it now.
Time is a great teacher, but unfortunately, it kills all its pupils ... - Louis Hector Berlioz
To err is human. To really foul up requires the root password.
To err is human. To really foul up requires the root password.