suggestive map theme
- gentle giant
- Private First Class
- Posts: 144
- Joined: Fri Feb 20, 2009 9:49 pm
- Location: USA
suggestive map theme
I am currently trying to make a map and I have an idea that I don't know is fun or not. I am making a two team capture the flag with everything double. Two bases for each team. Two playing fields that you can go from one to the other. Everything is just duplicated higher above the surface but the same. Can you give me some feedback if that will be fun or not? Thanks, gentle giant
My motives from an awesome teacher:
"If life gives you lemons, make lemonade"
"If you fail to prepare, you prepare to fail"
"If life gives you lemons, make lemonade"
"If you fail to prepare, you prepare to fail"
Re: suggestive map theme
We won't know if the map is fun until you make it.
Re: suggestive map theme
Are you saying that you would have a map, and then a duplicate of it 100 units above, which are connected by teles? If so, you should put in CL. The enemy probably couldn't tell if they were on base level or second level unless they saw the tank related graphics (i.e. treadmarks or boosters)
Overall, I think that it is a good idea, but like Blast said, we won't know if its fun until you make it and we play it.
Overall, I think that it is a good idea, but like Blast said, we won't know if its fun until you make it and we play it.
Time is a great teacher, but unfortunately, it kills all its pupils ... - Louis Hector Berlioz
To err is human. To really foul up requires the root password.
To err is human. To really foul up requires the root password.
Re: suggestive map theme
Actually you can determine the height of a tank based on the radar too.
- Quantum Tank
- Private First Class
- Posts: 283
- Joined: Fri Jul 20, 2007 12:23 am
Re: suggestive map theme
This certainly could be a fun idea, but the real funness (or lack of) would come out of how well you make the specifics.